Another two months goes by!
It's been a slow start to the year, but things are beginning to ramp up :)
This time we talk about: Cove updates, FBX files, Texture dimensions, API documentation, and QC tools.
Another two months goes by! Our year has started slowly as we expected. Near the end of last year a lot of our time went into the Smuggler's Cove campaign, leaving us with little else in the publication schedule for this year so far.
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