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Now this is the biggest reason last month's videos were delayed. I had too much free time and decided to do an experiment because I just wanted to test out the soundpacks I bought with the patreon money im getting from you guys and some voicepacks that seem to fit these 2 chars. I think I've bit more than I could chew with this one honestly and at some point I almost gave up because the "topaz voice" was harder to work with than I expected. Im new to audio and soundmixing so feel free to give me some feedback. I wont be doing too much of these but maybe I'll do it once in a while since its very time consuming to sift through sound clips and find fitting sounds for each scene. Anyway, ill continue working on the barmaids vid for now.

Appreciate the generosity and have a great day.

Files

0 byte folder on MEGA

Comments

CollegeGuy

You spoil us too much!

seru

yea its just me still learning how to apply sounds in general so Its still kinda messy. I dont know how to make the voices or the plaps sound far but still sound audible at the same time taking the music into consideration. Oh yeah please do point me to more good voice works so I can add them to my sound library.

seru

oh goddammit i did it again i accidentally deleted someone's comment because the dots were in my line of comment. Patreon UI kinda sucks I'll have to submit a feedback about this since the dotted lines are at the end of the comment not on the same line as the first line of the comment which is pretty fucking dumb

seru

Anyway I read the feedback from balistafreak and its very helpful. Sorry for accidentally deleting your comment lmao. This is the second time I accidentally did this.

Sherwood Lin

For a gold standard of comparisons, RJ307977 has two completely separate versions; an "A" track and a "B" track. One of the tracks is specifically muffled, as if you (the listener) is eavesdropping on the action nearby/next room. That might be a little too much muffling/distance, though, but the point remains similar. Mixing the SFX to "match" the sense of distance in the given shots would add a lot. I can already imagine Demons; the cuts between the silhouetted shots (distant) and the non-silhouetted shots (close). Going through that level of detail to match the proximity of the camera/angle/perspective with the style of the SFX would be amazing.

seru

yea apparenty i can also do that for my current clips with Audacity/premiere I just need to get good so it sounds convincing. But yea adjusting the sounds in a way that gets louder/ softer relative to the distance is something thats interesting to do

thevillas

What would one of these animations look like without the silhouettes🤤🤤

小洛

I hope there is a version without silhouette, please

seru

sorry man, I made the sua cara video with silhouettes in mind and i actually tried removing them and the lighting inside the silhouette area is pretty bad and not consistent with the video. So i have to readjust the lighting settings for all the clips in the video and thats gonna take a lot of time.

小洛

May not be perfect for the author. But it also sparked interest. That’s why many people want to see it, hoping to see it one day. However, even if it is not perfect, I still want to take a look. I hope to have this opportunity.

Sammy Rodriguez

will there be a sound version for sweet dreams or demons soon?

seru

Im still getting the hang of adding sounds but I'll prolly add a sound version to a future video preferably a future silhouette video.

Sammy Rodriguez

i meant to put thank you but accidently put just "thank"