POLL: Vote for your favourite design for this NEW Return In Time Enemy!
- Design 1: Parasite 5
- Design 2: Taur-style 8
Today, I give you the change the influence the design of the newest enemy I'm about to show you!
The slugs have made their home in a small, lush cave. They are slow moving and physically weak, but they can take a heavy beating. They don't like to fight in hand-to-hand combat, instead opting to drag their victims down to their level by spraying them with layers of paralyzing mucus.
They are generally regarded as disgusting, low-ranking creatures, even among monsters. They prefer to keep to themselves, living a secluded live in and around the cave that is their preferred breeding spot. They rarely think of anything other other than food and mindless fornication, a life of ignorant bliss.
Now here's the thing: While coming up with the concept, I had two ideas for this enemy. One is kind of like a centaur. Upper body of a human, lower body of a slug. The other idea was to have the human as a host while the actual slug acts more as a giant parasite. I'm kind of 50/50 on the whole thing because I like both ideas.
The transformation and corruption cutscenes would have to be drastically different depending on which design wins out, so before I develop this enemy any further, I wanted to get your opinion on it.
They share a few similarities like having heavily simplified limbs that make their movements more clumsy, but other than that the concepts are wildly different.
Since this is a free post, I am not allowed to show you everything here. If you want a closer look and more insight as to what would happen to Alyssa if she gets captured, I'm making a second post for all paid tiers. Be sure to check that out if you're a paid member.
While this is ongoing, I'm currently working on the very beginning of the game, so basically the exposition and prologue/short tutorial.
EDIT: If this turns out to be a tie, I'll just decide it through RNG.
The poll will end when I make the next update post!