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This post contains key tasks and a short summary of changes for the 0.7.8.0 update at the end of the month.

Hello! This month we'll be getting a purely technical update, covering item and resource management, improved navigation of existing systems, and much more.

Player Panel :

Completely updated player panel (the current panel is already technically outdated and does not have any reasonable tools for expansion).

A more convenient clothing management section with additional features.

An expanded item section with more intuitive sorting and additional features.

Inventory :

Advanced Exchanger: new systems for managing storage and inventory content (a full-fledged widget for exchanging content between two storage components).

General storage management changes: By default, a storage can store a limited number of items (does not apply to storages in the scene).

Pockets: By default, a character can store up to four items.

Backpack: The backpack is always with you... you can store up to 20 items of any category.

Pretty Toys :

A separate tab for linking cute dolls.

Usage limitation: only one doll can be used at a time.

(Optional) Enable display of the linked doll on your belt (in the game settings).

Radial Panel :

Context Hotkeys: Call up the radial menu using context-sensitive keys (1 or D-Pad UP - Tools / Weapons, 4 or D-Pad DOWN - Actions, 2 or D-Pad LEFT - Restraints, 3 or D-Pad RIGHT - Head Restraints).

Quick Access :

In a way, I'm bringing back quick access as an addition to the radial menu.

Left Leg Pouch: Can be used to quickly store items from the "Restraints" category. Default slot: One.

Right Leg Pouch: Can be used to quickly store items from the "Head Restraints" category. Default slot: One.

Primary Weapon Pouch: Can be used to quickly store weapons.

Secondary Weapon Pouch: An additional slot for quickly storing weapons.

Left-handed multi-tool: holds up to three lock picks.

Right-handed multi-tool: holds up to three pocket knives.

Workbench :

Instructions for expanding the capacity of a hip pack.

Instructions for expanding the capacity of a backpack.

Instructions for creating an empty storage (you can install it anywhere and leave items there).

Other :

Bug Fix

Also, don't forget that the project has a roadmap, and oddly enough, I choose tasks from there. Completed tasks, as well as tasks completed during the update's production, are marked on the map. Use the current development branch (the first and second digits in the game version) to understand what tasks might be next.

Link to the project roadmap: https://trello.com/b/COT7xxJ7/my-pretty-toy-end-journey

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