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This post contains an update to the list of planned work for update number 0.7.31.0, which is scheduled for release at the end of September.

AI Behavior :

Updated alarm behavior.

Updated behavior for slaves.

More variations in enemy routines.

Enemy balance (difficulty) settings in the session personalizer.

AI Sub Life :

The enemy may take you to a more secluded place for special punishment.

Walking a rabbit / walking a dog (both options are possible, but most likely one).

Animations :

It's time to finish the idle pose animations for the tied characters...

Optional :

Customize items on the fly in Grab Mode.

Cheat commands tab in game settings.

Comments

Fafa39

Special punishment 😍

Andrew Nelson

I would like it if we could special punishment them for info.