WIP 170515 (Patreon)
Published:
2017-05-16 02:46:16
Imported:
2026-06
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Learned this week:
Flood filling vertex paint (shift+K); mist render pass, grouping nodes (ctrl+g, tab); "rough" cell shading (AO + shadow pass); constrained angles for knife tool (K, C); mask modifier
I think... I'm done... experimenting with the compositor for a while.
...Let's, uh, move on.
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