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This bundle is my current up to date versions of my characters.  Mainly focusing on Katrina.

Katrina now has a super which is: charge back, forward, back, forward + punch.   Or you can just press C+Z at the same time.

She can now summon Rachelle with H. punch + H. kick

And her Bite grabs will no longer infinite.  If you don't wanna download the massive bundle. I'll link a copy of all my characters just by themselves as well.

Katrina:

https://www.dropbox.com/s/01ez7tp0d2o08ic/Katrina.zip?dl=0

Jiggly:

https://www.dropbox.com/s/usb7gbfmi1ka7bm/Jiggly.zip?dl=0

Jumbo:

https://www.dropbox.com/s/2bwvaekaxorwl64/Jumbo.zip?dl=0

Files

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Comments

itzg0dzy

Something I've noticed is that Katrina might have a tough time closing the gap against heavy zoners, especially fighters with multiple projectile types like Urien who can shoot at different angles. This makes jumping in/doing damage must harder, and her gap closer aka bust rush will only run into projectiles and be stopped. I suggest considering in the future either giving her bust rush/lariat a single hit of armor or perhaps giving it a longer startup with short frames of projectile immunity, like Balrog's turn punch. Everything is coming together nicely.

Kazecat

I want her to be weak to zoning actually but she does have options to get past it. 1. You can just use Rachelle as a meat shield, to help you get in. 2. The moonsault is projectile immune for its entire duration, and 3. Her super runs right through projectiles.