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Poll

Quick Q regarding BL3

  • I'll only buy it if it's on Steam 43
  • I prefer to have it on Steam, but it's not a dealbreaker 173
  • Don't want it on Steam/doesn't matter to me 439
  • 2021-12-17
  • 655 votes
{'title': 'Quick Q regarding BL3', 'choices': [{'text': "I'll only buy it if it's on Steam", 'votes': 43}, {'text': "I prefer to have it on Steam, but it's not a dealbreaker", 'votes': 173}, {'text': "Don't want it on Steam/doesn't matter to me", 'votes': 439}], 'closes_at': None, 'created_at': datetime.datetime(2021, 12, 17, 19, 38, 5, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 655}

Content

Should I put it on Steam? They take a 30% cut of sales, so I only want to do it if there's a lot of support for it. Otherwise it'll just be available to download from itch.io and/or Gumroad.

Comments

The Deaf Mans Lands

The main issue with lewd games on Steam is that you can't keep your games roster private, and I don't think a lot of people want to make an alt just for that.

jam-orbital

That's how I feel too! There are a ton of lewd games on there though, so I figured there must be a market for them.

BigBoi99

I wouldn't advise it. Besides them taking a decent chunk of sales, it's also really hard to have a game on there because it'll be lost in all the other games that come out.

jam-orbital

That's not really an issue for me since I'm not trying to actually reach potential customers through Steam. I'll be doing that via DA/Twitter/Patreon like I do with all my other stuff.

ThatDino

I don't think Steam is worth the trouble due to region locks for lewd games (Germans get literally no digital kinky action on there). Itch.io ftw!

Sen Trillion

I'd say why not just for the sake of even if people don't buy it they can see who made it and they may go "I like the art I wanna see more of what they do" which could add to your following and eventually maybe a new patron even. You miss %100 of the shots you don't take and I don't see a negative to also having it on steam.

Jesus I Saldana

Well now I’m curious. What made you consider putting the game onto Steam?

jam-orbital

I didn't know about that. It'll be on itch.io either way, so no worries!

hnmenax

imo, the best solution is just to put them on every platform you can. people from here/your existing fanbase will most likely buy it on itch to support you and you get the exposure just from your game being on steam.

jam-orbital

Maybe! My art is kinda niche though so I think most people who would see it on Steam and be interested would probably already know about me. The negative side is that Steam takes 30% of sales revenue. (itch.io takes 10% by default.) The 30% cut is only worth it if a lot of people aren't willing to buy the game anywhere else.

jam-orbital

A lot of adult indie devs put their stuff on Steam, so I was thinking about trying it!

jam-orbital

That makes sense. I was also thinking I could make the game cheaper on non-Steam platforms, or release the Steam version later.

Jo

I would legit love to get the question from my friends “what are you playing” when it pops up that I play it. So yea I’ll buy it if it goes to steam, that sounds fun and hilarious 😂😁

KayDee43

Hmm. Kind of a tough call. Like hnmenax said, more channels = more sales opportunities. But if you get any channel shift--people buying on Steam that would have otherwise bought on Itch--you'd be receiveing a lower percentage of sales. Not sure if that would even happen though. Or be significant enough to matter. Another idea- maybe you can mark up the price point on Steam to offset their steeper revenue share?? Edit: yup, didn't see your comment from a couple mins ago, you're way ahead of me 😂

jam-orbital

I was considering that last idea too, although I'd prefer to think of it as a discount on other platforms rather than a markup on Steam 😉

hnmenax

yeah that's not a bad idea as well. you could also just give out steam keys for anyone who buys on itch or gumroad, since you can give those out free of charge still iirc. that way the people buying solely to put in their library can still get that even if they buy on itch/gumroad

Mixadozer

I guess it depends on whether or not you want to expand the possible people who view your work. If you don’t really care about that it’s probably not worth the pay cut for something that almost all of us would buy not on steam anyway

t0ughBun

I'm ignorant, what's BL3?

KayDee43

Ahh yah better way to put it 🧠😁

Colby

Same here? What is BL3?

SkittleSkittler

You can make your game roster private. That’s why I’m comfortable playing Didnapper 2 RN. I’m for Steam since I have a Mac and can’t play certain games on my device unless it’s through Steam

Dandrake

Id rather at least have an option to purchase it outside of steam. I don’t feel comfortable advertising to my friends what Im in to.

jam-orbital

Bondage Lily 3! It's a small game I'm working on. 😊

jam-orbital

It'll be on Gumroad and itch.io no matter what, so don't worry

Vinny-De-Loud

Stick to ur guns jam, I’d rather see it outside of steam just to know it’s 100% pure profit in ur pocket instead of any cuts lol

Cale

I really don't mind, but I'd say it's not worth going to any extra trouble to put it on Steam if it interferes with development. I'd not buy in on Steam if it was available via other marketplaces because I don't like DRM.

ds

Putting it on every platform would increase your reach, but I personally wouldn't want my friends being notified that I was playing nsfw games 😰. If it's profitable and good for your brand to do all platforms, I say go for it