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Hello everyone hope you're having a great day! I just released an update for Dice VFX that brings some new features to the module!

Furthermore, Dice VFX is going to be available for download through Foundry in the upcoming days! Knight Tier users rejoice!

What the update brings:

Added the ability to add your own particles to use in trail and settling effects!

You need a transparent PNG alpha-mask sprite so the color of the particle can be customized

Customizable settling effects on critical success, critical failure, success and failure

Critical success and critical failure are system agnostic, as the user can decide which numbers constitute a critical failure/success

Regular success/failure currently work on DnD 5e and Pathfinder 2e (Confirmed). It might work on some systems as the module uses Foundry's built-in dice result flags, which any system can set through roll modifiers or custom roll classes (But not all/most systems do)

Added per dice settling effect

Previously, If multiple dice were rolled they all would have the same settling effect, but now each individual dice will use the settling effect based on its individual success/failure. This is especially cool for systems that let you use dice pools.

Added 4 new particles

Eye

Cog/Gear

Magical Rune

Musical Note

As always thank you all for your continued support!

Files

Comments

Christopher Wright

Could you please having Rolling Doubles on d12s as an available option for "Criticals" if it isn't already? Daggerheart has a Crit whenever you roll the same number on both the Hope and Fear dice

The Final Artificer

Christopher the update is live! You can choose the daggerheart option for criticals now!