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Hello everyone hope you're having a great day as always. This update took a bit more than I expected! However, I'm happy with how it turned out! Thanks to all the feedback from the Discord server the module feels more polished than ever!

I'll stop yapping and tell you what has been done!

Added system support for Starfinder 2e!

Systems specific

Mothership

Hovering over items in inventory and equipment panel show a small pop up window that shows most stats (Rate of fire, Ammo count, etc..) for the items and allows the user to click to roll damage as well as reload!

PF2e specific fix

Fixed PF2e ammunition not appearing in inventory. Players couldn't see or manage their ammo, but it still counted toward bulk. Now ammunition shows up, stacks in groups of 10 by default, and can be placed in sheathe slots

Also now only ammunition that is carried can be chosen for use in the actions tab, previously ammunition in the not carried section were allowed to be used.

You can now edit item diemensions, configure stacking, edit equipment pockets and configure grid shape in the items sidebar, no need to drag an item into an inventory to see the options anymore.

Any items in character sheet inventories also get updated immediately

Option to add default inventory space for each actor has been added to the module settings page. This is the default amount of space an actor can use without any containers or pockets.

Added a new type of slot to the equipment panel and template configuration window. Slot Folder allows you to have multiple slots all in one! Hovering over a slot folder expands it to show the individual slots, this allows you to save space, and for example to have 10 ring slots without cluttering the equipment panel!

Added the ability to add equipment pockets to containers! This could represent pouches on backpacks for example!

You can also choose the position of each individual pocket relative to the main grid to emulate pocket positions on backpacks/containers

Added the ability to choose the dimensions of each individual pockets in equipment pockets

Some style changes to the pocket configuration window and the slot configuration window

As always thank you all for your continued support! Next up I'll be dropping two small updates (Perhaps together) to fix the stylish login screen for the latest version of Foundry and fix Mindscape's bugs on Pathfinder, as well as doing some small adjustments/fixes. This should come relatively soon.

Afterwards as I've been teasing for a while now the new module will come out! See you then!

Files

Comments

ArkansanDragon

Any chance this module will work on Pathfinder 1 or Crucible?

The Final Artificer

Currently no, but it depends on popular demand! Honestly Crucible support is a good idea I'll write it down on the to do list!

Andre Evans

We don't have a system agnostic set I can play with do we?

The Final Artificer

Unfortunately not. What system are you using? I've added support to PF, SF, and Mothership. I could add support to the system possibly! Initially the module only supported DnD!

ImberKnight

I was hoping to get some daggerheart support!

The Final Artificer

Hi Dyster, this is not correct! DnD 5e 5.3. and above still work on Foundry V13. The verified 14 badge just means tested up to V14, it's not a requirement. Only DnD 5e 6.0.5 requires V14!

gbursson

If possible, could it be made for SWADE?