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`RPG Maker MV 1.6.0 Update is out but currently, I recommend against updating if you use a lot of my plugins and/or have big projects being made. For the time being at least (until I get everything working with the new version, which may take some time). If you've already updated to 1.6.0, fear not, you can still revert to 1.5.1. 

As far as I can tell, 1.6.0 changes a lot things, for better or for worse. File directory structures have changed and whatnot. Performance has been enhanced, but at the cost of quite a few plugins working.

Hold on tight.

EDIT: If you guys are running steam, it'll probably auto update. What you can do is change the properties of MV to stay in Beta 1.5.1.

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Anonymous

On my project, I use the message core, Map_Gold window, EV mini label, Gap window, Region event, Region restriction, vihicle restriction, Credit page, Quest journal, Music menu. I think there working normally since when I check at test play. I hope this information can help you for modify your engine.(I think that concerned with plug in which handles Scenes)

Anonymous

I just updated the Gridfree Doodads fix you just released. The game loads now, but when I try to add more doodads, it will not work. Trying to select a folder of doodads in the in-game editor seems to send it into an infinite loop of folders, lol! But at least the game will launch now! Thanks for working so fast to get fixes out!