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Video: https://youtu.be/i2QBmw2xl64

Debug mode, debug maps, debug menus, I'm sure you've all heard of them before. Perhaps even seen or played with some of them. They're usually tools for the developers and testers, but some games opt to leave them in for the players to enjoy playing around with. Today's video will explain how to create a Debug Mode option for your game!

You can grab the copy/paste code here:

Yanfly.moe: http://yanfly.moe/2018/04/27/cheat-menu-part-6-debug-mode-rpg-maker-mv/

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Aaaaaaand this series is finally done! Whew! What a ride. I hope you've all found something in this series worth adding into your Cheat Menus if you've added it at all. :D 

Which ones did you put in and which ones will you leave out?

Files

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Comments

Anonymous

I might have missed a video explaining this, but what happened to the lunatic suggestion box? Ever since last winter, it seems that its not in use anymore, which is a real shame as some of the idea there were really cool.

Anonymous

thank you about your Core Engine plu and EquipbattleSkill, it help me a lot

Yanfly

It's been difficult to maintain. Sylvester hasn't had as much time lately to go check it out. :/ I may have to figure something else out.