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Video: https://www.youtube.com/watch?v=mpYCt8fVUis

It's not uncommon for RPG's to have a message backlog, an in-game tool for the player to review any and all dialogue he/she has encountered previously. This tool can be helpful in case a player would accidentally skip some dialogue and/or would like to revisit what kind of messages were made before making a decision during an important moment.

This plugin creates a message backlog system for your game's message system. Upon pressing 'Shift' (or any other button you desire) during a message, the player can open up a Backlog window to review over the last 20 encountered messages (number of stored messages can be modified within the parameters). These saved messages can also include any choices from the choice lists they have selected, any numbers they may have inputted, or items they selected from special events.

Now, your players can go forward, knowing full well they have little to worry about in case they've missed any messages.

You can grab the plugin here:

Yanfly.moe: http://yanfly.moe/2018/06/08/yep-167-message-backlog-rpg-maker-mv/

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Aaaaaand it's out! :D We're now one step closer to taking Visual Novel features and porting them over to RPG Maker! Hope you guys enjoy using this plugin!

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Comments

Anonymous

Incredible, and integral. Can't wait to give it a whirl.

StalkerRoguen

Assuming that insted of shift I wanted to put it in the mouse scroll... What would be the name of the command? Anyone knows?