YEP.168 - Event Copier - RPG Maker MV (Patreon)
Content
Have you ever made an event template to copy and paste from? Good. That's an efficient way to go about reproducing events that are repeatedly found in your game. But have you ever decided that you suddenly want to make a change to that event... after you've copied and pasted it a bunch of times already? Now you've gotta go hunt down every single one you've copied and replace it. What a pain, right?
Well, the Event Copier will allow you to streamline that process. You make a template event, and any events that will use this plugin's notetag will copy everything from that event in the most up to date version in-game. This will include the sprite graphics, the self switches (and self variables if you are using those), the conditions, the pages, the event commands, and even the new Notetags. The only things that won't be copied over will be the ID, X position, and Y position for obvious reasons.
This way, you can streamline your eventing process without having the need to finalize an event before mass producing it.
You can grab the plugin here:
Yanfly.moe: http://yanfly.moe/2018/07/06/yep-168-event-copier-rpg-maker-mv/
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Whew! The first piece of the Eventor's Triforce is out! Hope you're looking forward to the next two! :D
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