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Video: https://youtu.be/gQDRr8dKJ7E

Autosave is a common feature found in standard RPG's nowadays. Games would save at certain triggers or upon changing maps so that the player won't lose any progress in case they forget to manually save. This plugin adds in an Autosave function to your game(s) and lets you control when to Autosave or set it to do it automatically under certain conditions.

You can grab the plugin here:

Yanfly.moe 

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Aaand it's done! Felt like forever since I've made Save Core and when I went to check it out, it definitely was forever! Save Core is Plugin #100. This one is #180. Jeez. Where does all the time go...!?

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Comments

Anonymous

Awesome was waiting for this one, just a quick question, does autosave use specific save slots? How many different autosave slots does it keep? Can it overwrite save files manually made by players?

Anonymous

Just gave it some test runs, using the manual save option. The way the addin works it that it overwrites the saveslot you last saved in. It doesn't save if there isn't a save slot. So at the start of the a new game you might want to force a Open save Screen for players to select their save slot.. Players would have to save twice on different slots if they want to keep a specific save slot.

Team Valiant Souls

We won't use it for our game, as we don't allow players to save anywhere (old school... xD) but it's crazy and cool that autosave is possible in MV. Great job!