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Heya, all! You may have read last week that Sylvester  is now on the team with a plugin picked for May's release! For those that didn't, he's picking the More Item Categories plugin!

This time, Tigress and Chickie will be picking theirs!

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Tigress

I hope you all liked my plugin from last time! Extended Damage Over Time was fun to make and I wanted to get started right away, but Yanfly had to keep holding me back from going wild! XD It's fair, I guess, in case other plugins got added to the box that I really liked.

But the one thing that I've had my eyes on for the longest time was Skills with Multiple Skillsets - Where your Heal spell can appear under White Magic and Red Magic at the same time.

This has always been something that's bugged me since skill sets were introduced in VX Ace. Before in VX, you can just rename your skill set to whatever and then put those skills in just fine for your red/white mage. But starting VX Ace, skills could only ever belong to one school and that's just not as neat in my opinion.

This time around, I'll be making the plugin to change this and allow for that extra diversity. With it, you can make cross classes that share the same skills. Or even an ultra uber Master Wizard class that has access to all spells without needing to make extra copies of it to show in his Master Magic skillset. XP

Hope y'all excited for it! :D

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Chickie

Hello, all! I hope you all don't mind if I pick something audio related again. In my humble opinion, it's still the area that's missing the most love in RPG Maker MV and I plan to fill in that hole. I'll be picking Footstep Sounds. Previously, I made sounds only for battle so I'll like to extend this facet towards maps, too.

I think the gameplay on maps are just as important as the gameplay in battle so features for a game shouldn't weigh heavily in one aspect. The plugin will enable certain footsteps to play on certain terrain tags/regions that you can mark through notetags. There will be the option to play footsteps from other events, too, and those can have proximity volumes, meaning if the NPC is closer to the player, the footsteps will be louder than if they were further away.

This can also be used to add a bit more ambience and immersion into the game, too. Audio is something that resonates with people in the background constantly. I hope my selection doesn't disappoint you all!

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Yanfly

This time, I'll actually be participating, too. I'll be making a plugin from the list: Item Requirements. This is mostly because it's something that's been lacking as a core aspect for RPG Maker MV. Certain items can only be used by certain people, classes, switches, etc or used for certain targets. It's one of the more needed features that's missing.

Here's a run down on what to expect for next month:

  • More Item Categories from Sylvester
  • Multi-School Skills from Tigress
  • Footstep Sounds from Chickie
  • Item Requirements from Yanfly

I do have another plugin to be made in mind for May, but I'll release more information regarding that when the time comes. :)

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