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This (setup attached) is a preview version that can be used to test basic functionality. There are things added but not enabled to keep the focus of the first test small but will be slowly added/enabled if all is working as expected. Please provide some feedback on how the things that are added work before I add more of the same. 

When editing existing files with this version, make sure you have a backup. I encourage you to test things, but saving an existing file might yield unexpected results.

First launch you will be asked where the files for Aurora are stored, default location will be correct for most users.

Things will change, move around, be added and be disabled/removed if needed (changes not always announced). The application will auto-update in the background when a new preview version is available (limited bandwidth, try not to publicly mass distribute this version - share with care). 

Some of the things that can play around with:

create, open, save content files

open and edit multiple files in the same instance

create elements using manual input (default)

generate some elements using a wizard (more to be enabled/added after testing)

edit the HTML of a description and see a live preview close to how it's displayed in Aurora (some details currently missing, e.g. item subtitle, referenced element snippet)

paste simple text as HTML (highly experimental (e.g. no tables, stat blocks), works best for classic 5e styled content) - you can always open existing content and copy parts of the description

clone elements from existing files (open them) to your new file

select default source, will be set when creating new elements

auto generate IDs based on name/type/source

clone elements from search pane to override or customize (set custom source and generate new ID)

quickly add common proficiency rules from the rules menu (will be extended)

more...

At the left are tabs to switch between different panes.

Document Explorer. This will display the elements in the file. There are four buttons at the top of this pane to save the file, save (a copy) and remove (the copy) it from the user folder for quick testing, and a button to open the folder where the file is located.

Search. This allows searching in the loaded (and internal Aurora) content and currently allows you (right click menu) to clone the element or copy the ID of the element. There are also two filters for element source and type, and you can allow (toggle button at the top) searching in description as well.

Paste Assistant. This is a place to paste content that can be useful when you want to copy and combine bits of text from different pages or temporary store some text. (enabled next update)

What you currently can't do (but you can always still manually tweak the file as you would now):

create/manage appends

edit spellcasting sections

edit rules (basics, yes - some attributes, not yet editable)

validate entries such as requirements and supports

generate index files

edit info section for hosted files

edit application preferences

more...

Note to those who want to test functionality.

Basics on what to test and look out for:

application crashes (attach logs - Menu: Help >> Logs)

error loading a file

missing data on saved files (defaults might be added)

basic errors or broken things ;)

Application configuration (remove to reset) and log files can be found in the AppData.

AppData: C:\Users\<USERNAME>\AppData\Roaming\Aurora\Aurora Studio Preview

The HTML descriptions will be encoded when saving a file and comments in existing files will not be taken into account. This is intended behaviour.

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Comments

Zedsmith

I've been waiting a long time for this and I'm so excited to try it! Thank you for all your hard work!

Andrew Wissmann

I'm so excited to learn how to use this!

metta

We're getting there, closer and closer!

Devon Rai

This is for creating and using custom content right?

Tom Mooney

Hey! Will this be able to open files from the old Aurora and if so how is that possible? I can’t see anything currently, I could be jumping the gun here aha!

Mitchell Stevenson

I haven't downloaded it and tried it out yet, but I want you to know that I am sooooo excited to try this out! thank you for your hard work and for letting us try this preview

aurorabuilder

I have added a changelog tab (green clipboard icon on the left) to the preview version so you can see what changed when it is updated.

Ophelia

Hi Bas! Tried to update to the newest version via an in app prompt and now it won't open at all. If I uninstall and reinstall, it doesn't even open the install wizard, it just makes an app icon on my desktop. Thank you so much for your incredible program! EDIT: Just deleted the studio.config file and reinstalled and it worked!

Dadmaris

For your Info - Nortons Antivirus - Suggested your file was a Mild Threat and promptly deleted it. Glad to report told Nortons to undelete and ignore / whitelist in the future..........O'crap just realized need to rename your file or Nortons will ignore any file called Setup.exe.........lol .........Thank You for both this and the Brilliant Aurora program.

Devon Rai

What did you use to build this? What programming language?

Rusted Friend

Didn't even realize you were were on this when I joined but I've loved Aurora for years. Thanks for putting this together. I know it's still early but It should make it a lot easier to fix the mistakes I made in a custom sentient chicken race I made recently.

Devon Rai

Is their any youtube video on how to use the Aurora Studio? As I attempted to use it, and failed at it

Andrew Wissmann

Hey, I'm looking to create the subclasses from the Strixhaven UA (as the book was a little overwhelming). Is there a tutorial on how one might be able to create a subclass? Alternatively, is there anyone that has already created the xmls for Strixhaven UA?

VoluptuousCustard

I've used this to add a new fighter archetype but the proficiency list is empty and I can't actually choose anything. When I looked at the Fighter xml it just showed a selection rule that supported Skill,Fighter but nothing else. How do you add selectable Proficiencies?

ByTheTentacles

Just necromancing this as I've done a clean install to a new PC. Any further updates Mr Bas ?