6.3 Progress Report/進步報告 (Patreon)
Content
I receive some feedback of the last versions, so here I'm gonna explain something. About the length of event and number of CGs in it, it's difficult to make every event very long, since the version has not reached half the content, and the size of the game has been over 2Gb. Considering the capacity of the RPGMV engine, I have to reallocate the long event and other event. That's why I don't make a lot of CG for each event.
But for the version in this month I still prepare to make at least a long event and other-sized events for Asuna. I'm working on the context of Tuesday evening in FOG. Sorry I spent most of the last week to fix bugs.
因為上次收到了一些反饋,所以稍微說明一下,關於事件長短和CG的問題,這裡很難把每個事件都做的很長,目前版本還未過半但是體量已然超過了2Gb,考慮到RPGMV引擎的負荷能力,必須合理分配一下長事件,稍微增加使用中短事件推進劇情。
這次同樣預定至少會有一個亞絲娜的長事件和其他事件,目前正在製作周二晚上亞絲娜事件的文本,這周前幾天都用來修bug去了抱歉。上個版本的CG這幾天會在製作之餘找時間挑出來。
另外,上次的彩蛋好像沒人猜對是誰.