Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

A few bugs have been smashed!

Google: Windows | Mac | Linux | Android - uploading

Mega: Windows | Mac | Linux | Android - uploading

Online

Bugfix 0.0.2b

+ Removed the different morning/evening effects from the day cycle, was too annoying for the eyes.

+ Fixed tiles that you shouldn't be able to walk on inside the sewer.

+ Fixed tiles that you shouldn't be able to walk in the city.

+ Fixed facehugger would fuck you twice.

+ Fixed loading error on battle in the android version.

+ Fixed resisting lust check at 0 lust now makes it harder next time. Formula is 10 + (x+1)2 check threshold becomes 10,12,18 etc... Fourth time will automatically be a failure since roll is limited to 20.

+ Changed the sewer navigation, Residential area, South gate, city central, slum and space port are all reachable from the sewer as shown below.

Space port <--> Slum <--> Residential

Residential <--> City central <--> Milmara south

+ Added a new sci-fi/modern icon set instead of the default rpg maker mv icon set

+ Changed all icon used in the game.

+ Added all exits in Milmara maps to the compass.

Files

Previews only