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i needed for one of the projects PIXI.js fullscreen quad boilerplate, thought i'd share it here. Pretty simple, derived from examples, but useful. Supposed to be run with `parcel index.html`

Comments

Paul Freeman

Thanks Yuri! When do you prefer pixi.js over three.js for a project?

Yuri Artiukh

when its just images and distortions of them - pixi.js is the best choice. Once its about some custom 3d models and geometries - three.js wins the fight for me. Also if project more a long term thing, i would trust three.js more. There is also OGL, for simple 3d kind of projects and generative animations. I like it =)