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Good morning beauties!
The animations of the kiosk are over, this time really.
Starting tomorrow, I will start working on the last animation of the clinic.
You know, my goal is to offer you a lot of content to allow you a greater immersion in the situation of the game.
I also hope to be able to insert scripted consequences in this latest release, because yes, the stories entertain, but the open-world has to do it too.
Having said that, here is a summary of the next objectives:
1) Conversation system:
I plan to make 2 animations and 4 drawings
The character has already been made, and I can't show it to you for reasons you will understand for yourself when this release goes public.
2) Stage of shame:
I plan to make 2 or 3 animations and 2 drawings.
You have already seen it in passing, and it will also be present in the plot of the clinic.
However, I will have to make it one of the main protagonists inside the outpost.
The 2 roles of the stage of shame will be these:
-Punitive (When you go against the rules of the centaurs)
-Working (Yes, even the stage of shame needs manpower.)
3) Point 3 still represents an unknown, and I will tell you more about it when I have finished the first 2 objectives.
Finally, I hope you are all well.
A warm greeting
Alek