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Good morning guys.

I admit I feel a little uncomfortable, it is the first time since I started this journey that I have not been publishing content for more than a month.

However, I must thank you because you have shown me once again to have patience and to support me in times of difficulty.

Thank you very much.

-Here is the summary news:

There will be a publication in December.

It probably won't be complete, but it's sure you'll see something.

The changes to the game and its fundamentals are complex and I want to structure them better before programming because otherwise, I could risk making other changes in the future.

-For the more curious:

Do you know what the challenging side of wanting to make something imperfect perfect?

That additions and changes to the basic structure are needed

And basic structure in S&F was nonexistent.

-Story changes:

It was necessary to give voice to the most essential thing in a prngrfc game, namely the role of the cock, the pussy, and the butt.

1) Role of a futanari cock:

A futanari feels much more arousal in touching her cock than her pussy.

The balls of a futanari accumulate a very large amount of sperm, and it needs to be vented. (Soit's both a pleasure and a need.)

2) Role of a futanari pussy:

The pussy offers sexual fulfillment, but never as much as the cock.

Throughout history, the vagina has occupied the sacred role of procreation.

The evolved futanari respect its sacredness so they prefer to vent their cock using their partner's butt.

The less evolved futanari do not pay attention to this sacredness and stick their cocks where they like best.

3) Role of a futanari butt:

The butt has played a fundamental role among the evolved futanari.

In fact, together with the mouth, they represent the main holes in which to vent their libido.

- Roy/Kim story factor:

Once I had established the dynamics of the game it was necessary that these dynamics marry perfectly with the character.

Roy/Kim represent the male and female parts of the same character, and I realized that she/he has untapped potential.

If you've been following the story, you are aware of Roy/Kim's traumas, due to the death of his/her father and a toxic mother.

Well, the risk was seriously making Roy/Kim a crybaby victim.

I don't know if you've ever seen Evangelion:

Basically the protagonist is a character with a trauma caused by a lack of paternal affection, and as the plot progresses these traumas drag the viewer into a vortex of paranoia and darkness. All topped off with fighting robots.

With all due respect to lovers of this work:

What a depression!! Mamma Mia!!

We are talking about a prnogr video game, and the goal is to have fun, not get depressed.

Roy/Kim's maternal trauma will be maintained, however, it is necessary to give strength to this character, and to demand it are the new values that will be implemented.

- Courtship system:

I have always been fascinated by the world of courtship, it is no coincidence that one of my favorite films is Dangerous Liaisons.

I wondered, what might be Roy/Kim's strength?

The character has developed an interest in communication to survive the traumas of his/her life, therefore he/she is very good at courtship.

I want Roy/Kim to have the ability to cause positive and negative emotions, love, addiction, emotional pain, etc...

And I intend to do this by transforming existing techniques into projections (Button combinations).

Please don't imagine a silly mole-catcher-style game where moles are colored buttons.

I made something sensible, fun and why not, even a little instructive.

So we will say goodbye to the old conversation system, it is useless, independent, and does not find harmony with the surrounding world.

This system of courtship, on the other hand, yes, because it will allow you to manage the libido and personal value of all the characters available.

-Sexual Escalation:

What I've been working on these past few weeks is an interactive sex routine.

This Sex Routine includes a number of valueswithin it such as "Personal Value" and "Libido" that will establish Roy/Kim's ability to impose her/him will on the futanari:

Example 1: 

Do you want to stay on top? You must have enough personal value for the futanari to allow you.

Example 2: 

Do you want to stay below? Your personal value will establish the communication style of the characters during the act.

Example 3: 

You have run out of your libido and the futanari have not? There will be different consequences.

Example 4: Do you want to leave of this escalation but the futanari is not finished yet? Other consequences.

Such a system could lead Roy/Kim into a very, very long sex vortex, depending on the futanari's libido, personal worth, and the amount of futanari in the surrounding area.

Yes, that's a big thing, guys.

I entered the perspective of working on only one project, and now I want to make it perfect.

This thing turns me on a lot.

Have a good day everyone. <3

Files

Comments

Bames Nond

31 July "I hope to finish [the big release] by 7 August" 16 August "Animations are complete, I'll start adding sound" 4 September "I've added sound to 6 of the 18 animations" 19 September "Sound done, except the moans, which are apparently not sounds. Also I might add more drawings, which presumably will need more sounds. Once moans are done, I can start programming." 25 September "Moans complete. I have finished the vast majority of drawings and animations that I already apparently completed on 16 August, over a month earlier" 3 October "From tomorrow, I'll begin programming, despite saying I would start programming after moans were complete, which was 25 September" 9 October "Release date 27 November, four months after the last expected release date" 16 October "My reach exceeded my grasp again, but 27 November is still a long way off, so we should release on schedule." 28 October "Nevermind, we're gonna have to delay again. New release date is 18 December (in 2047), 5 months (and 25 years) after the previously expected 7 August date and 16 months after the last major release" 6 November "I feel a litte uncomfortable because I haven't released anything in a month, despite promising to do so when you gave me your money. We should have a release in December, but it probably won't be complete (despite completing animations and sound twice months earlier), because we had to give backstory to, wait for it, pussy, cock and butt. Vital stuff, right? Oh, and we also added in a courtship mechanic, despite it not being in the original 10 values I specified on 3 October, and where I promised to only implement 3 values on 9 October to avoid scope creep". Your welcome message states: "As of now, I have decided to work on 2 releases at the same time. One of these will be a fairly large release that will include a lot of animations and drawings, but this takes a long time. The second release will take place approximately once every month and a half, and will contain 1 to 2 animations, this will serve to make up for the wait for the larger release." In 15 months, we've recieved two mini releases. You've broken just about every undertaking made to your patrons. I appreciate wanting to make the game you want to make, but make it on your time and money if you're going to break promises. You mentioned not wanting to rush, citing Cyberpunk as a cautionary tale. Cyberpunk was in development for 10 years, had to be redesigned several times (sound familiar?), and not delivering on several promises (sound familiar?). Cyberpunk was also released complete (excluding bugs and missing content), and recieved patches afterwards to fix bugs. You are working on an update, not even the full game, and seem terrified of having to release in stages or going back to fix issues. Cyberpunk was also not crowdfunded. Alek, this has all the makings of a textbook scam, except even Star Citizen releases content more frequently than you. Other creators have the morality to refund and/or pause monthly fees when they don't provide the product for which they're paid, because they understand that not only is the disappointment of continued delays bad enough, but to have to pay for it is adding insult to injury. It's not about the money, it's about your behaviour. Despite saying "I feel bad about this", your actions say otherwise, and I'm not the only one of your patrons who think this way. I swear to god mate this update better give you 30 minute orgasms, clairvoyance and the ability to fly. At least Star Citizen gives you that last one.

SakuraSiren

I’ve never thought this was a scam considering a game actually exists and has had routine updates. I can only imagine how difficult it is to do all this on your own. You’ve provided great communication, and great content since I’ve joined. Looking forward to this new content!

BigDippa

Before accusing this of being a scam, please consider what erect has delivered in the past. Full games . However I understand the frustration.