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Poll

Development Steering #21

  • Machinery Screen - Pool 14
  • Machinery Screen - Stasis Tank 50
  • Inventory and Item 7
  • Map Screen 35
  • 2026-05-26
  • 106 votes
{'title': 'Development Steering #21', 'choices': [{'text': 'Machinery Screen - Pool', 'votes': 14}, {'text': 'Machinery Screen - Stasis Tank', 'votes': 50}, {'text': 'Inventory and Item', 'votes': 7}, {'text': 'Map Screen', 'votes': 35}], 'closes_at': None, 'created_at': datetime.datetime(2026, 5, 26, 7, 10, 9, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 106}

Content

We are currently revisiting old mechanics, features to give them some polish.Last Winner: Machinery Screen - Halo (171)1. Machinery ScreensWith the new system in place, it will be much faster to make changes. Most of it will just be flair, and clarity of what the machine is generating2. Inventory and itemsThis might be important with the new resistance and affection system. But mostly just visual updates.3. Map ScreenWith the amount of locations currently in the game, will a proper MAP helps? I am ok with the current implementation but a proper map can help with faster navigation.

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