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I expand the modular cave pack with 5 new  scenes, these are the missing NW, WS, SE and NE elbow bends and a huge chamber for CG Patrons which can be customized with the included props. 

Two animated spider tokens and several glowing crystals and mushrooms, a chasm and stone pillar props are included in the pack! 

Get the complete pack from this shared folder:
https://drive.google.com/drive/folders/1ITUrrPcyVtSlFXq7NPy0cfpJjYzh2NHs?usp=sharing

Looking for part 1 and part 2? Find them here:
https://drive.google.com/open?id=1sq_lp_c1k1NrJvCssdzgz2fUE-0qgy0v 

Hope you like these ones, prepare for the nightmare reward, the FLESH DUNGEON of the Insane Mage, which is coming in few days. Thank you for your continued support!

Files

Previews only

Comments

Anonymous

Beautiful work as all the other sets. I'm a new member, but looking forward to using all of this new content. I'm still having a few issues with the Map Editor 3.0 tool. Mostly the props are acting odd. Can you pass along the support email so that I can send a Loom Video of what I'm experiencing? I might have done a bad install on my Mac, but not sure. Thanks in advance!

dynamicdungeons

Thanks, I'll make an in-depth video tutorial for the app when the new 3.1. comes out, which will have a lot of new features. The estimated release date is 1-3 weeks from now.

Frank

Yes, thank you for completing this set. Really nice touches to be able to have a total cavern complex which integrates wonderfully with the modular dungeon. Now....if we could just get a modular town/city...hint hint hint!!! :D

Anonymous

Probably a very stupid question, but can these be combined into a single map file or is it generally thought to be too large and resource heavy if its even possible?

Anonymous

So great! Can I ask what format the .animation files are? Is it possible for me to make my own using After Effects?

dynamicdungeons

Gifs and video files can be turned to a spritesheet, then packed into this file format with a tool which I’ll share when 3.1 comes out. (This is a little application we developed)

AAW Games

Hello Dynamic Dungeons, I've been loving all your creations. Typically, when I add one of your new releases to my Google Drive, I just ADD TO DRIVE, then the folder is there and nicely organized. This folder, in your drive, is named CAVE3. Do you think you might be able to change the name to something matching the previous releases so it's obvious what it is? If not, no problem, I can always download then re-upload to my drive.

AAW Games

And that brings up another question- Will you be keeping all of these files on Google Drive indefinitely, or should I be downloading everything now to prevent loss of files in the future? Thank you for all the great animated maps!

Ryan Hipp

Great questions from AAW Games!

Chris Kayala

is there a way to get the spider animations in a png series?

Edvard Gooijenga

Create a blank dungeon in the dynamic dungeon editor. Put the spider in and take a screenshot.

Anonymous

Hi!, Can we import images to the manager to use them as foes or arrea effects (like a fireball)?

Anonymous

Is there a place to download pre-built Dungeon "packages"? These modular caves/dungeons are great, but it takes a while to build one out in the editor. Does the community share "package.dd" files of different story layouts?

Mark

Its asking for a password to unzip the Spider animations. Any idea what it is?

Anonymous

Is there a PNG package? I'm pretty dumb but the black squares around the images are making it not very modular on Astral Tabletop. Sorry if i'm missing something simple...

Donald

The "Part 1 & 2" link still has Apple junk in it by the name of .DS_Store. I had an idea for a Halloween costume where I would wear a t-shirt with an Apple logo and write ".DS_Store" on a mini-notepad, tear it off and leave it on the floor in every room that went in. 😄

Anonymous

I keep trying to ad the spider animation to the dungeon editor and it's not working, it just does nothing. any idea why?

Anonymous

I can't get the spider animations to work either...