Release progress of DD Editor 3.1. (Patreon)
Content
Dear Patrons, as I mentioned in previous posts, the builds for 3.1. version of the app is coming soon with new features like prop hierarchy window, prop grouping, global props, audio and video props, adjustable fog of war opacity, default grid settings, easier asset browsing and editing capabilities in the editor and we try to eliminate all the bugs you submitted in a bug report or reported in a private message.
I have processed all the bug reports that have been submitted. I do not respond to them individually, please be patient until the 3.1. comes out and if the error still occurs, I will investigate it separately.
We are currently testing 3.1. It is quite difficult to solve the compatibility of projects made and played back with various aspect ratios and resolutions, especially on high ppi monitors, which is further complicated by the application scaling used in Windows and retinal display macbooks. It needs to work perfectly in order to start publishing themed packs with which you'll be able to build your own dungeons, in the style and perspective you saw in the flesh and infernal dungeons. We are working to make the app able to detect and manage various UI app scalings and display the project on a different display, just as the user created it in the editor.
We are doing well and I hope that v.3.1. with an in-depth tutorial video will be released in a week or so. We are also working on the weather and ambient editing interface, which will be introduced in 3.2. version, and the DD website is also under construction.
While the programmer finalizes the new version I'm working on some very cool and scary rewards that are coming this month.
Stay tuned, thank you for you patience and your continued support!