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** IMPORTANT INSTALL INSTRUCTIONS OR CSHOTS WON'T WORK!!! **

1. Download "WinterBlaster 1.0.zip"2. Extract contents to your VAM main folder3. Go to VAM and download and install all the dependencies!4. Set your "High Quality Physics" to OFF and Soft Body to ON. 72Hz Update Rate. Update cap 25. Run the scene "Winter Blaster 1.0"

Make sure that all the files from the zip are also in their respective folders in your VAM folder!

So for example "Custom\Sounds\LancePhaser_sounds\Gulp1.ogg" needs to be in the same place in your "VamFolder\Custom\Sounds\LancePhaser_sounds\Gulp1.ogg"

The reason for this is that the plugin "Cloth Sphere Grab" won't load properly if you load the scene from the .var. You need to load the .json scene file so the cshots work properly! I'm sorry for this, but this is the only workaround I have found at the moment!NEW SCENE!!!Features:- It's a winter miracle! The winter babe wished for the biggest PP I've ever animated, and she can't wait to test it out :D NEW LOOK, probably my best yet!- 8 Positions, each with tons of animations and variations- Every position has at least two stages (new variation on the position), most have more. You can progress through these, and most of them have different cshots or fun buttons for more animations!- ALL transitions in each position are animated (tons of work!)- Roughly 21 different cshot animations!!!- Tons of new options: Lighting Intensity, On/Off switches for different lights, Clothes you can switch on/off, cshot sliders for customizing your cshots, post FX, etc.- Have fun! =)I was hoping to get this out sooner, but the sheer amount of hours I had to pour in to this one to make it work was huge (just like the PP). The size of the male PP was a hard (lol) obstacle for animating, but I somehow got it to work. Hopefully it will work for you well. VAM is a physics nightmare sometimes, so I had to make compromises, but I really wanted to make something with this size, so hopefully you'll like it! Also the transition animations take sooo much time. Maybe I'll make an easier scene with just some quick simple positions next!As always thank you so much for your continued support, it really means a lot <3Oh, and a happy new year! :Dhttps://mega.nz/folder/SF8wGJYDYTuJyNtSXvoFfTPaBiXtRw

Files

Comments

blackmambajones

Amazing scene! Definitely best one yet so far. I really like the lighting here compared to your other scenes as it helps things look a bit more realistic. Only request I have would be to have the ability to remove the pillows as they get in the way of looking at certain poses from different angles. Looking forward to future updates on this one!

Lance Phaser

Hey thanks for the kind words! Regarding the pillows, maybe I can make a switch to turn them on off, will check!

a

Great scene! Thank you! I have a question though. The penis length seem to be to much, however, I noticed that the length is controlled in the animation. Any advice how to make the length a bit more... anatomy accurate? :)

Lance Phaser

Hello thanks for the kind words! I'm afraid it's not really possible to reduce the size of the pp, since its size is basicly animated and most animations depend on that size. I wanted to make something more unrealistic for fun, but I know it might not be to everyone's taste. The size will be back to normal in the next scene :)

DomEnnui

AAA quality.

Test255

Maaaan this is so incredibly hot. I love all the creative little details you have put in making the scenes so incredibly hot. Like how she drinks during jerk-off-cum and how she rolls out her tongue catching the shots during missionary-lay cum-out 2. Also on the technical level your skills have improved so much, from facial emotion to pp alignment to lighting. It makes me (no offense) impossible to go back to your older scenes like Cum Blaster because compare to this this is so janky lol. It even makes Night Blaster feel outdated! This scene is art! Two notes about using the scene with custom morphs (probably can help you or others): 1. The scene (and Night/Cum Blaster) uses a lot of Mouth Open morph to 2.0 and this may cause some morph's lower jaw to penetrate through the lower jaw skin during BJ. Reducing it to <1.0 or use Mouth Wide Open seems to be better if this happens. 2. Body Language ver.43 has a bug which makes ahegao eyes for certain morphs to go haywire and have their eyelids stretch waaay down. This bug was fixed in ver.45. Otherwise this scene is so much more custom morph compatible than ever. With Night Blaster I had to tinker a lot with positions and morphs, but this time I seldom experience pop-outs or misalignments. There are some bugs but they are easily fixed. Looking forward to your future scenes!

Lance Phaser

Thank you so much for the kind words! I am still learning and I'm always trying to improve so it's really nice to hear that you notice the improvement :D Especially the plugins sometimes give me weird behavior and it's so frustrating to pinpoint the problems/bugs. So I'm slowly trying to remove the plugins that I think are not essential and rather animate stuff myself. Thanks for pointing out the bug in bodylanguage, I will update the nightblaster to v45 if that's causing the problems for the eyelids (I haven't been able to pinpoint that, so you're a lifesaver). Also I will keep in mind that the Mouth Open Wide morph is better, really useful info thank you! If you ever encounter some bugs or stuff, please tell me it only helps me improve ! =) Cheers!

Chris Hoopes

Just wanted to say thanks for making these scenes, they’re really the best of their kind as every other cumshot asset I’ve messed with has been extremely underwhelming. Is it possible though to backport any of the things you’ve added here to the blaster controller sub-scene you made that can be brought into custom content? It’s still good but not nearly to the level of your bespoke scenes.

Lance Phaser

Hey thanks for the kind words! I'm afraid that as of right now, I'm not proficient enough to be able to make the sub scene look as great as in my scenes. The thing is that all of the cshots in my scenes are animated by hand and they also use the clothgrabsphere plugin to "grab" the cshot clothing and make them land where I want, then I trigger the clothes on the female atom, depending on where the cshots land. I have no idea how to transfer this to the sub-scene. Maybe it's possible if you involve touch triggers, but I haven't explored that yet. Also the clothgrabsphere plugin is finicky and doesn't load properly when loaded through the vars, so i'm not sure if it even works loading it from the sub-scene. I'll try it out and see if maybe I can at least get the cshots flying like in my scenes, but I think it's impossible to make it look as good as animating it by hand as of right now :/

Chris Hoopes

Yeah I dug into how you were doing and there's a lot of manual detail there which is great. I think it MIGHT be doable more programmatically but it would take writing a custom plugin as the tools VaM provides just isn't set up for that sort of thing. I could probably do it if I had infinite time to learn and tinker but, welp.

Siera

Yo! What's cookin?