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Inner 4 FINISHED!

  • First Fix the Texture since it is not possible to know if the tools will be ready in the game release 11
  • Ignore the Texture seams and focus on make the initial armors 8
  • 2025-01-20
  • —2025-01-21
  • 19 votes
{'title': 'Inner 4 FINISHED!', 'choices': [{'text': 'First Fix the Texture since it is not possible to know if the tools will be ready in the game release', 'votes': 11}, {'text': 'Ignore the Texture seams and focus on make the initial armors', 'votes': 8}], 'closes_at': datetime.datetime(2025, 1, 21, 20, 21, tzinfo=datetime.timezone.utc), 'created_at': datetime.datetime(2025, 1, 20, 20, 17, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 19}

Content

I have finished the inner 4, so now almost all Inner Sets are complete (except the shirt from the Inner 1 because it breaks the game so I will need to wait for the Tools update)

Right now, it is not possible to create custom textures, so I am forced to use vanilla ones, this is why the current skin texture looks bad, but I can improve it a bit if I spend some time on remaking the UV Map manually.

So should I spend some time to make the current skin version better that will be swapped when the tools support custom textures (it is not possible to know when that will happen) or should I ignore the textures and focus on work in the current armors available in-game to have the first sets covered?

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