Home Creators Posts Import Register Favorites Logout

Poll

Another feedback poll! Now it's about headmod~

  • Headmod 35
  • KK Default Head 20
  • It doesnt matter as long as it look accurate 34
  • 2026-08-08
  • 89 votes
{'title': "Another feedback poll! Now it's about headmod~", 'choices': [{'text': 'Headmod', 'votes': 35}, {'text': 'KK Default Head', 'votes': 20}, {'text': 'It doesnt matter as long as it look accurate', 'votes': 34}], 'closes_at': None, 'created_at': datetime.datetime(2026, 8, 8, 14, 58, 24, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 89}

Content

Hello guys, i wanna address another important question regarding my character creation

I want to know your thoughts about the use of a headmod in a card (╭ರ_•́)

Ive been making headmods for a long time. During those time i realized, while the accuracy is not a problem, custom headmod still has a lot of limitations compared to a default KK head. Which is why lately ive been opting to use KK default head since its more faster to make, and i know how to achieve a high level of accuracy with it. But i wanna know your preference on this matter based on your experience~

P.S. Yes thats a Kalina Headmod that im currently making, ill publish it soon (˵ ¬ᴗ¬˵)

Files

Comments

Sanohei

Either or works, but I will say its definitely impressive what you've pulled off with the default.

Fissy's Stash

Thanks! ive always aiming for accuracy so i gotta use a lot of tricks to work on the default head ;D

Luithe

I prefer the default modded head, you can use them in chats studio with kkpe and other mods that change the face to animate it or change the expression

Borp

I like the default. Much easier to use personally.

Fissy's Stash

understandable, those are indeed some of the benefit of using KK default head

Fissy's Stash

I see.. if i may ask, which one of the aspects/feature that makes it easier to use for you?

Aegis

I tend to change the body and face shaders to KKUSS a lot and what I noticed afterwards is the head would be slightly darker than the body in studio, this is most noticeable with Kalina, this doesn't bother me too much but I guess I'd say whichever allows me to make changes to the body shaders with minimal issues. (Also this may just be a lighting issue on my part... o3o)

Fissy's Stash

noted, and as for the problem that you encountered with kalina, that might be because i use different shader settings on the face (most likely the emmission one). Im still experimentingon the correct shader configuration for my HW cards. But ill make sure the face and body wont have be too much different in settings.

SweetsCandy

Head mod Looks brighter.

Fissy's Stash

ah thats just the coloring issue. Dw, it should be adjustable