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Checking in again, this time I'm pretty confident to say I'm pretty much done rendering, at least for the major parts. I'm going to take a little day or so break. DAZ is really pissing me off.

Also, I'm not revealing any more renders; they might be spoilers. The image above will be the last one till the actual chapter update.

Here's what Grok had for me tho. Wish I had more control over it.

till next update.

stanny

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Comments

ebuzz

boo on grok, seems there is no character stability in looks.

StannyStanny's Creations.

yeah its worse now. I'm still looking for a good image/video gen with little to no restrictions.

Highlander

I get it, Vicky is too hot to handle, and too cold to hold. :P

Atilla Bas

Hey, first of all — really solid work. You can tell how much effort went into the lighting and overall scene composition. It’s looking very polished already, so taking a short break sounds more than deserved. Quick question though: have you ever considered moving parts of your workflow to Blender or even Unreal Engine? DAZ can get really frustrating with rendering times and lack of control, especially on bigger scenes. A lot of devs keep DAZ for characters but switch to Blender/Unreal for rendering to speed things up and get more flexibility. Either way, looking forward to the next update — you’re definitely on a strong path with this project.

Old dog

Vicky on the beach while looking at a mushroom cloud reminds me of Star Wars Rouge One.

StannyStanny's Creations.

Yes! But Blender would be a brand new language for me to learn. This would have to be for the next project!

Sam Trudy

You can always try hunyuan