INFO ABOUT NEW UPDATE (Patreon)
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So, we have run into another one of those times where time has not been too kind to us. What do I mean? To put it bluntly, I am delaying this update until the 16th. Now, I know that's going to disappointing many of you, but let me explain why I believe it is the best thing to do. So as many of you know, this update is the Legacy Update and focused on adding a few new legacies to the mod, including the very anticipated symbiotes. However, something else happened more recently as well. For those of you who don't know, there has been a running issue in the mod ever since its creation regarding tick speeds. Why does this matter? Well tick speeds are used for the timers for abilities and cooldowns and on multiplayer, they were throttling very differently than on singleplayer or even LAN. For example, a counter that was supposed to last 10 seconds, lasted for 3 on multiplayer. This had balancing ramifications and resulted in me having to give a more sledgehammer quick fix approach to try and balance it for multiplayer, which almost always made it op or broken in single. However, a few days ago I was finally able to get the tick speeds consistent on both multiplayer and singleplayer.
Why does this matter? Well you see, now knowing I finally had full control of all abilities, I have begun going back to EVERY character and EVERY ability and readjusting them to get everything to the proper values. Knowing me, I didn't stop there and for some characters I redesigned abilities completely and just gave everyone a facelift. Now, what does all this have to do with the delay? Well this is the reason. You see, I am STILL face lifting everything and some of the legacies, including symbiotes, are not yet obtainable in survival as a result. All in all here's what it breaks down to, these next few days will allow me the proper time to finish updating everyone as well as add obtainability to the remaining legacies. I know a lot of you can't wait to get your hands on this update but with this extension, now ALL CHARACTERS will be updated in some form or fashion (whether it be ability functionality, cooldown, damage output, etc). I am also documenting everyone's abilities to go on the wiki I will be creating for public release, so you will get to see all the ramifications there. Hope you guys can see where I'm coming from. Trying to do what's best for the mod and don't want to rush it. Appreciate the support!
- Tihyo