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NEW MAPS FOLDER - MAKE SURE YOU UPDATE TO V6.4 FOR THE BOSS ARENA AS WELL AS SOME FIXES TO THE OTHERS! ALSO, DELETE YOUR CONFIG!

Packs Included:

- Superheroes Unlimited

- Horror

- Kaiju

- Star Wars

CHANGELOG - 6.15 (The Revival Update)

- Fixed Patreon Authentication

- Fixed Version Checker

- Increased Thor's ground pound cooldown

- Increased Wonder Woman's ground pound cooldown

- Increased Iron Man's (Mark 1) ground pound cooldown

- Decreased Ash Breath damage and duration

- Decreased Flamethrower duration and cooldown

- Increased Fire Breath cooldown and damage

- Prevented Flamethrower and Fire Breath damage from stacking

- Decreased Lightning Burst durability damage from 50 to 10

- Removed keepInventoryInArenas config option

- Prevented Kaiju and Legends Bosses from being trapped in ice block

- Decreased Magma Block spawn rate

- Added Vrykir Lord (must be bitten by Drakyula - or use commands in singleplayer)

- Released Green Arrow to the public

CHANGELOG - 6.14 (The Revival Update)

- Fixed Blooded Vrykir fangs

- Prevented stacking Creeper's daggers and spears

- Prevented stacking Jason's Machete

- Nerfed Blood Strangle

- Fixed Force Absorb not countering Solar Flare

- Added isSwitchingSuitsAllowed gamerule

CHANGELOG - 6.13 (The Revival Update)

- Increased Superman's, Supergirl's, and General Zod's ground pound cooldown to 3 seconds

- Fixed Grapple Arrow crash

- Optimized General Zod render

CHANGELOG - 6.12 (The Revival Update)

- Fixed Galactic Console not taking tokens

- Set detach marks gamerule to false in keepInventoryInArenas config option

- Fixed error messages showing for multiple players

- Fixed Force Push breaking legends zones

- Fixed Friendly Fire gamerule

- Fixed Vampire Apparel V1 cape when flying downwards

- Optimized Weapon X claw render

- Renamed Dracula's Leggings to Dracula's Pants

- Fixed Tank's block firing before cooldown is finished

CHANGELOG - 6.11 (The Revival Update)

- Fixed Force Pull syncing

- Fixed Force Speed syncing

- Fixed Black Adam crafting crash

- Fixed phasing syncing

- Fixed Zoom's bio

- Fixed Mark 17's forcefield cooldown

- Optimized Blood Vision/Blood Sense

 - Fixed Lightning Burst durability damage 

CHANGELOG - 6.10 (The Revival Update)

- Added Legends Effects command (/legends-effects clear <player>)

- Fixed being able to pull other Freddy's into the Dream World

- Fixed Anakin's special description

- Fixed not being able to destroy item frames on nonDestructiveMode

- Gave Symbiotes Battle Precognition

- Fixed Global Alert Device start crash when nothing selected

- Fixed Freddy sync issues and increased pull in Dream World/power up cooldown

- Reworked Freddy's Remember Me system

- Made Freddy's pull in Dream World based on attack (if player can be hurt)

- Added Vrykir legacy (must be bitten by Drakyula - or use commands in singleplayer)

- Added Blooded Vrykir legacy (must be bitten by Drakyula - or use commands in singleplayer)

CHANGELOG - 6.9 (The Revival Update)

- Fixed Kingpin Takedown only holding 1 person

- Fixed Black Adam being set as tier 3

CHANGELOG - 6.8 (The Revival Update)

- Made syringe not work on players with bleeding immunity

- Made tokens, credits, and souls update only on the server side

- Fixed player cap on servers

CHANGELOG - 6.7 (The Revival Update)

- Added webs to choke counter

- Fixed Black Adam (V2) crafting crash

- Fixed electric damage type not counting as a counter to phasing

- Fixed Venom wing texture

CHANGELOG - 6.6 (The Revival Update)

- Fixed ants and Antony attacking each other

- Fixed tick speed issue affecting Wolverine and Deadpool's regeneration speeds

CHANGELOG - 6.5 (The Revival Update)

- Fixed Solar Flare not doing the proper damage type

- Fixed Symbiote Choke animation

- Fixed Symbiote Arm Recoil and Grab sounds

- Increase Symbiote Shard durability damage to 5

- Gave the player invincibility during Massacre, Jeepers Creepers, and Demonic Fury

CHANGELOG - 6.4 (The Revival Update)

- Fixed Billy Club crash

- Added Galactic Credit (1000)

- Fixed wall running animation sync bug

- Fixed lightsaber and shield counters

- Fixed block and flying animation

- Fixed freezing locked door crash

- Further improved Patreon checker

- Decreased lightsaber idle recoil damage range

CHANGELOG - 6.3 (The Revival Update)

- Fixed Hide Gui command

- Fixed Iron Man tracking command

- Fixed bullets breaking legends zones

- Optimized Patreon checker

CHANGELOG - 6.2 (The Revival Update)

- Fixed Toxic Combat crash

- Fixed debug export

- Removed restriction preventing the altar from allowing nonpatrons to craft Patreon Exclusive horror suits

CHANGELOG - 6.1 (The Revival Update)

- Fixed Black Flash phasing

- Added notification that Black Panther's claws must be out to wall climb

- Fixed the repulsor items blast

- Fixed Iron Man armor legacy override bug

- Added right-click toggles off indicator for moves that apply

CHANGELOG - 6.0 (The Revival Update)

- Reduced overall network lag (Reworked data system and improved performance)

- Fixed pickpocketing taking lightsabers with recognition chips

- Fixed Recognition chip not shutting off saber bug

- Fixed entity spawning in legends zones

- Fixed patron creative weapon exploit

- Fixed Thor and Shazam power override bug

- Fixed Star Wars Creative Tabs appearing when pack is disabled

- Fixed Blood Vision showing mobs outside of range

- Fixed Soul Essence command display

- Made Freddy's abilities work on all mobs

- Added lightsaber ignition cooldown

- Decreased durability regeneration from blood meter (no longer regenerates just by increasing but passively based on thirst; similar to sinistry)

- Increased blood thirst rate for vampires

- Made Area of Engagement, Entanglement, and Choke completely stun opponents 

- Made suits and lightsabers with enchantments unusable (removes enchantments automatically)

- Added Vanilla Arm Render For Non-Legends Armors config option

- Gave Gill-Man Water Breathing 10

- Decreased Prisoner attack reach

- Changed Force Jump to a passive (now hold space once learned)

- Reworked Force Lift (now toggles with cooldown instead of hold)

- Reworked Force Deflection (now timed)

- Reworked Force Choke (now toggles with cooldown instead of hold)

- Reworked Force Burst (no longer have to hold)

- Reworked Lightning Shield (now timed with cooldown)

- Reworked Force Crush (now toggles with cooldown instead of hold)

- Reworked Force Sphere (now toggles with cooldown instead of hold)

- Reworked Force Barrier (now toggles with cooldown instead of hold)

- Reworked Corrupt Crystal (now toggles with right-click)

- Reworked Cleanse Crystal (now toggles with right-click)

- Reworked Lightning Grenade (now toggles with cooldown instead of hold)

- Reworked Force Lightning (now timed with cooldown)

- Reworked Lightning Bomb (now timed with cooldown)

- Reworked Revitalize (now toggles with right-click)

- Reworked Force Cloak (now timed with cooldown)

- Reworked Force Absorb (now toggles with right-click and only absorbs energy)

- Reworked Force Maelstrom (now timed)

- Reworked Phasing (now toggleable with timed immunity)

- Fixed counters durability damage

- Made Battle Precognition not immune to air, bleeding, choke, crush, emp, force, kinetic, nightmare, psychic, sound, suffocate, and light damage

- Web Pull has 20% chance to remove pistols from mobs that are holding them

- Added interact cooldown to armor stands to prevent spamming

- Gave Obi-Wan Force Speed 10 (since Force Jump is now passive)

- Gave Anakin Force Sight 30 (since Force Jump is now passive)

- Added Force Jump to Luke Skywalker

- Added Force Jump to Darth Vader

- Fixed Superman, Supergirl, and General Zod being able to use heightened perception and x-ray when weak

- Made vampires take recoil solar damage from biting kryptonians

- Fixed lasers, repulsors, webs, the godblast, stingers, bullets, grappling hooks, and batarangs not counting as a projectiles in some instances

- Added invincibility window to rolling

- Made World Breaker stun attacking target

- Added auto-roll to battle precognition when hit with dodgeable projectiles

- Fixed Mjolnir, Stormbreaker, and Cap's Shield disconnect crash

- Reworked Wall Running (now toggles off with right-click)

- Decreased Infinite Mass Punch's maximum durability damage to 200

- Decreased time it takes to increase and decrease speedster's speed

- Fixed Infinite Mass Punch, Chestburster, and Fatal Touch exploits

- Increased Brute durability damage chance by 75%

- Replaced Black Flash's Brute with Speed Reaper (does nearly 4x durability damage to speedsters)

- Fixed Night-Vision not toggling off when taking off suit

- Changed gliding to toggleable instead of hold

- Optimized Sonic Batarang

- Made Brash Undertaking slow and ground the opponent

- Decreased combat and double bladed lightsabers/dual wielding knockback

- Made Wrist Darts ground targets

- Made Electric Bird a complete stun

- Fixed Identity not highlighting target

- Altered leap physics

- Increased Hulk, Red Hulk, and Abomination's jump boost to 8 and altered physics

- Altered Hulk, Red Hulk, and Abomination's wall climbing physics

- Improved Choke targeting

- Gave targets affected by Blinding Blows slowness

- Fixed Composure not resetting

- Updated Shazam, Black Adam, and Thor's lightning renders

- Altered Shazam and Black Adam's specials

- Fixed putting helmets on characters who shouldn't have one rendering two armor bars

- Added slowness debuff to targets affected by lightning

- Improved Green Arrow's bow drawback animation

- Made Bow Bash not give pure invincibility

- Added cooldown for toggling mask on and off

- Decreased Canary Cry's durability damage but increased knockback

- Improved Kick Backflip's damage consistency

- Increased Kick Backflip's cooldown

- Made Pounce auto jump

- Fixed Uppercut exploit

- Made Baton Bash not give pure invincibility

- Made player invincible when lasso grabbing

- Decreased Super Uppercut's cooldown

- Changed Combat mechanic from attack speed to dealing slightly more damage and have a percent chance to block melee attacks

- Changed Sonic Batarang to do 150 durability damage consistently + bats bleeding damage (if player is within range)

- Capped maximum batarang and wing-ding durability damage

- Increased Explosive Batarang durability damage to 3

- Changed Throwing Birds and R Shurikens to deal durability damage based on the ticksInAir/2 (same as the wing-ding)

- Fixed game crashing if ability was keybinded to an invalid key (just doesn't display in the upper left corner)

- Changed Bold from pure invincibility to having counters while adding 50% durability damage reduction

- Increased Captain America's Shield durability damage to 5

- Lowered Captain America's Shield sound effects

- Changed AMERICA special to only throw one powerful shield instead of multiple weaker ones

- Fixed Captain America shield exploit

- Changed Saberstaffs and Dual Wielding lightsabers from increasing attacking speed to increasing dps

- Fixed being able to use combat while also using Baton Bash

- Increased wounding percent chance

- Added passive durability regeneration to Wolverine and Deadpool

- Increased slowness debuff on Berserk Rage

- Lowered claw sound effects

- Lowered lightsaber sound effects

- Added Class Key (changed right-click abilities to a keybind)

- Changed ability bars to show all keybinds

- Added config option to enlarge key display text

- Lowered Cold Gun sound effects

- Lowered Heat Gun sound effects

- Altered Kick Backflip animation

- Altered Wasp's Stingers

- Removed Freddy Krueger's immunity to blindness, smokescreen

- Fixed cloaking showing player shadow

- Made punching count as movement for cloaked players

- Fixed Physical Disruptor not rendering in first person

- Added stored kinetic energy system to Black Panther (Infinity War) [the more you get hit the more damage the special does - up to 120 durability total and 50 attack damage] 

- Lowered web sound effects

- Improved Web Barrage damage consistency

- Made Toxic Combat stun opponent

- Improved target aiming

- Fixed lightsabers breaking blocks quicker when off

- Swapped Iron Spider's Ability 1 repulsor and Ability 3 repulsor positions (Single is now ability 1 and double ability 3)

- Increased repulsor knockback

- Made Solar Flare toggle off Telescopic Vision automatically

- Made Instant Kill Mode stun opponents and increased durability damage

- Made Instant Kill Mode last longer

- Made Flamethrower ability just switch hands if item is in right hand

- Increased Striker Missile durability damage

- Fixed being able to break paintings and item frames in legends zones

- Fixed paintings and item frames breaking on Nondestructive Mode

- Removed Wall Climbing from vampire's Demonic Form

- Added morph transform detection to help prevent phasing through blocks

- Made Fear Unbound stun opponents

- Changed Pickup from 20 sec to 10 sec

- Increased cooldown for Demonic Form transformation

- Added cooldown to batgadget items

- Added error message to Flash and Reverse-Flash rings if incomptible with them

- Increased Creeper's Shuriken's durability damage

- Made Creeper's Spear completely stun target when thrown

- Made player do more durability damage during Jeepers Creepers special

- Made Jeepers Creepers special stun opponents and increased grounding to 10 seconds

- Fixed Spider-Man (PS4)'s model

- Fixed Thor (Infinity War V2) model not rendering bug

- Fixed Mando's armor stand helmet render glitch

- Slightly increased Turtle's movement speed

- Fixed leg animation on Shell Defense

- Made Freddy automatically enter the Dream World when suit is first equipped

- Made other Freddy's not count towards Freddy's Dream World buffs

- Added Remember Me system to Freddy (you temporarily loose certain abilities the longer you don't pull anyone into the Dream World; Dream Shift when below 75, Overdose, Nightmare Push, and Nightmare Pull at 50, Prime Time at 25, and Daddy Long Arms below 10.)

- Decreased Freddy's Sinistry to 1 when pulled out of the Dream World

- Made Freddy's Regeneration 4 only active in the Dream World

- Replaced Enter Dream World equip ability with Puppeteer

- Reworked Transvection (now toggled off with right-click)

- Improved Transvection animation

- Prevented vampires from being able to use Demonic Fury and Demonic Form at the same time (except for Dracula)

- Made Demonic Fury stop pickup

- Fixed morphing size and invisibility bugs

- Prevented morphing while using Demonic Fury as a regular vampire

- Added cooldown to fangs

- Changed Hypnosis Mastery to preventing target from using abilities instead of making player invincible

- Increased Snappy Shockwave durability damage to 100

- Decreased Snappy Shockwave radius from 20 to 15

- Increased Sonic Punch durability damage to 100

- Decreased Vampire Bite stun time

- Fixed certain legacy abilities working when gamerule was disabled

- Fixed stealth gamerule

- Made it so people in stealth become visible if hit

- Added cooldown to Flight Style ability

- Added cooldown to Sith Eyes ability

- Added cooldown to Heat Vision Color ability

- Added cooldown to Speed Force Color ability

- Added cooldown to Eye Size ability

- Added cooldown to Symbiotic Awareness

- Added cooldown to Claw Number ability

- Added cooldown for spawning Cap's shield

- Added cooldown to Telescopic Vision

- Added cooldown for equipping Green Arrow's bow and changing arrows

- Changed Cold Gun and Heat Gun to only one hand

- Added cooldown for equipping Cold Gun

- Added cooldown for equipping Heat Gun

- Added cooldown for equipping Robin's Bo Staff

- Added cooldown for equipping Escrima Sticks

- Added cooldown for equipping Scarecrow's Scythe

- Added cooldown for equipping Mjolnir and Stormbreaker

- Added cooldown for equipping Daredevil's weapons

- Fixed character's lightsabers not spawning on belt properly

- Added cooldown for equipping Obi-Wan's lightsaber

- Added cooldown for equipping Anakin's lightsaber

- Added cooldown for equipping Luke's lightsaber

- Added cooldown for equipping Darth Vader's lightsaber

- Increased Lightning Throw durability damage

- Made Master Healing (legacy ability) only repair legacy suits

- Added Healing Factor to Weapon X legacy (slowly repairs durability over time; gets better as legacy progresses)

- Added cooldown to legacy Adamantium Claws

- Added cooldown to vibrating

- Added cooldown to Cinematic Mode animations

- Updated Batman's model

- Prevented going intangible while using Demonic Fury

- Increased symbiote morph cooldown

- Prevented performing symbiote specials and arm blades if biting or choking and visa versa

- Gave Arm Blades wounding 1

- Made Entanglement completely stun opponents

- Made Area of Engagement completely stun opponents

- Made World Breaker end if not transformed

- Made Heated Rage end if not transformed

- Made Entanglement end if not transformed

- Made Area of Engagement end if not transformed

- Fixed Hulk, Red Hulk, Abomination, Symbiote, and Vampire Demonic Form animation gl render error

- Made it so you have to hit shift to exit chair (stairs)

- Fixed Laurel misspelling

- Made vampire mobs go after villagers and prisoners

- Altered Batman (BTAS) and (TNBA) models

- Increased Wither soul essence drop amount to 3

- Increased Ender Dragon soul essence drop amount to 10

- Made vampires take extra damage (and durability damage) against wooden swords

- Fixed symbiote lead crash

- Lowered werewolf roar sound

- Added error message to unpowered machines

- Fixed Black Panther necklace getting stuck if legacy keybind was active

- Fixed shades armor stand miscasting

- Fixed Wolverine's claws rendering on armor stands

- Fixed saber modifier taking kyber crystal

- Added cooldown to Smoke Aura

- Fixed Smoke Aura not resetting bug

- Added cooldown to Fire Embodiment

- Fixed Fire Embodiment not resetting bug

- Improved Ring of Fire render

- Changed the way Fire Breath calculates damage

- Improved Fire Vortex render

- Decreased Fire Tornado duration

- Fixed recognition chips not working with saberstaffs

- Increased planetary travel invincibility window from 5 seconds to 10 seconds

- Added cooldown to Observatory Handlink

- Removed setting armor durability options from config (too many syncing problems)

- Lowered lightsaber throw sound effects

- Optimized lightsaber render

- Fixed Battle Mind not affected strength for Jedi Consular Sith Inquisitor Rank 2

- Added cooldown to Combat Stance ability

- Decreased lightning render for Lightning Grenade

- Added animation to Lightning Grenade

- Fixed Shazam and Black Adam not giving proper lightning color to targets

- Changed the way Force Storm damage is calculated

- Fixed tokens being taken on creative mode

- Fixed saberstaff shoto blades

- Fixed saberstaff dual phase

- Made Stormbreaker's bleeding percent based

- Prevented being able to throw Mjolnir and Stormbreaker when using Asgardian Butcher

- Fixed wounding if not in same realm

- Added cooldown to Tank block ability

- Fixed vampire legacy not appearing if star wars pack is disabled

- Fixed Recklessness and World Breaker bypassing nondestructive mode

- Increased Solar Flare to do 200 durability damage to everyone in a 25 block radius

- Changed durability damage calculations

- Increased Joker Venom durability damage

- Made Brute's hits ground for 2 seconds

- Made Bold ground opponents upon hit

- Got rid of random durability damage buff to melee attacks

- Prevented using Adrenaline and Combat while using Brash Undertaking

- Prevented doing durability damage to players not in the same realm (ex if someone is in the Dream World and you are not you can't hurt them)

- Increased Gunslinger durability damage

- Decreased Super Breath knockback

- Decreased Arm Vortex knockback

- Decreased Power Within time

- Decreased Boogyman stun time from 5 seconds to 3 after it ends

- Gave Chucky a bleeding immunity

- Prevented being able to Canine Bite while in Moonlight Madness

- Gave Gill-Man Brute 1

- Changed the way Brutality ability works for Gill-Man (since he defaulty has Brute now)

- Increased Brutality cooldown

- Prevented Extra melee damage during Devonian Beast

- Gave targets slowness when affected by Demonic Fury

- Prevented Demonic Form giving extra bleeding when using Demonic Fury

- Increased Chosen One durability damage

- Increased Electric Judgment durability damage

- Improved Force Crush sound

- Increased Flash Charge Fakeout durability damage

- Fixed Whistling Birds not counting as a projectile

- Increased Whistling Birds effectiveness

- Decreased Brash Undertaking duration

- Made Adrenaline cancel Combat

- Made Fear Unbound cancel combat

- Added brute damage type

- Added wood damage type

- Changed Obession damage application

- Added brutality damage type

- Changed Electric Bird special to fire once when you hit

- Decreased Fear Unbound duration

- Decreased Giant-Man duration

- Gave Darth Vader a weakness to EMPs

- Prevented Brute and Combat damage from stacking (Combat overrides)

- Preventing Wounding damage while using Devonian Beast

- Removed Fortitudes Enhanced Lung Capacity feature (due to it being too buggy)

- Fixed Lightning Burst and Lightning Chain not counting as projectiles

- Fixed Force Maelstrom lightning not counting as a projectile

- Fixed Heat Wave ability not counting as a projectile

- Made it so you can mutate symbiote even after you ejected them

- Increased Odin Force durability damage

- Fixed locked door crash

- Increased Super Breath's durability damage (when up close)

- Fixed Canary Cry not counting as a projectile

- Made Blinding Blows ground opponent (when up close)

- Increased Arm Vortex durability damage

- Decreased Fire Vortex's explosion radius

- Increased Bow Bash's durability damage

- Fixed Infinite Mass Punch's shockwave hurting guild members

- Increased Joker Grenade damage

- Fixed Joker Grenade not counting as projectile

- Increased the cooldown for Black Adam's Thunderclap

- Increased Turtle's Forcefield cooldown

- Changed pistol animation

- Increased Scattershot's durability damage

- Increased Super Punch's durability damage

- Increased Katana Blitz's cooldown

- Added cooldown to Blood Vision

- Fixed Blood Vision targeting bug

- Altered The Chosen One special ability

- Added bleeding and choke counters to Heightened Perception

- Increased Bat Form cooldown

- Increased Wolf Form cooldown 

- Changed Blood Lust to work on mobs as well

- Fixed potential Fire Breath crash

- Fixed potential Fire Tornado crash

- Fixed potential Fire Vortex crash

- Fixed potential Flare crash

- Fixed potential Freeze Beam crash

- Fixed potential Freeze Breath crash

- Fixed potential Heat Wave crash

- Fixed potential Ice Grenade crash

- Fixed potential Ice Shard crash

- Fixed potential Ice Wall crash

- Fixed potential Joker Acid crash

- Fixed potential Machete crash

- Fixed potential Missile crash

- Fixed potential Ring of Fire crash

- Fixed potential Rocket crash

- Fixed potential Batarang crashes

- Fixed potential Creeper Shuriken crash

- Fixed potential Creeper Dagger crash

- Fixed potential Creeper Spear crash

- Fixed potential Super Breath crash

- Prevented punching while choking

- Prevented hurting other players in the Dream World if you are not

- Renamed Shazam (JL War) to Shazam (JLW)

- Renamed Vibrating Hand legacy power to Chestburster

- Made Solar Flare its own custom damage type

- Made Solar Flare able to hurt Freddy

- Made Solar Flare hurt Heightened Perception

- Added phasing damage type

- Made Chestburster counter Battle Precognition and Freddy

- Added solar damage type

- Changed Disruptor to phasing damage type

- Changed Solar Beam to solar damage type

- Made Recklessness show two hands punching

- Increased cooldown for Arm Grab and Arm Recoil

- Decreased Force Stasis Field and Force Plague's force energy cost to 50

- Made it so you don't have to be hunger to consume Blood Bottles (dependent on Blood Meter)

- Updated Captain America's model

- Updated Sith Apparel V1 model

- Fixed Sith Apparel V1 sneaking animation

- Changed Levitation animation

- Fixed Locked Door crash

- Fixed Spider-Man (Homecoming) model glitches

- Updated Green Arrow's texture

- Decreased Force Levitation cooldown

- Added Coffin (can be used by vampires to slowly regenerate durability but also allows them to be staked with a wooden sword [1 shot]. In coffins, the player can barely see anything, allowing others the opportunity to sneak up on them.)

- Added Black Coffin

- Added Gray Coffin

- Added Red Coffin

- Added Blue Coffin

- Added Pink Coffin

- Doubled the amount of blood the Bottle of Blood satiates

- Fixed X-Ray vision seeing Batcomputer Chairs

- Changed Superman's item textures

- Added chosen one damage type

- Added high ground damage type

- Added electric judgement damage type

- Updated maps folder

- Fixed missing session.lock

- Made trapped ice do durability past half

- Made Black Canary a tier 4

- Gave Killers a 15% durability damage reduction (except for Chucky)

- Prevented Myers from taking extra knockback during Boogyman

- Gave invincibility ticks while lunging

- Increased default Blood Vision range from 5 to 10

- Increased Force Barrier cooldown

- Added Boss Battle system

- Added Legends-Arena command

- Added Global Alert Device (obtained in the Galactic Console)

- Fixed Wing Attack spelling error

- Increased Creeper's speed to 7

- Fixed batchair dropping xp

- Fixed Freeze Grenade not rendering

- Removed durability regeneration buff from Jeepers Creepers special

- Updated Spider-Man (Sam Raimi)'s model

- Removed durability regeneration buff from pickup

- Made Captain Cold a tier 4

- Added prowl animation to Cinematic Mode

- Added pose1 animation to Cinematic Mode

- Changed sith eyes texture

- Changed the way Force and Nightmare Push calculates knockback

- Changed the way Force and Nightmare Pull calculates knockback

- Decreased cooldown for Freddy pulling people into the Dream World

- Changed Mark 21 item texture

- Added counters to choke and bite

- Fixed Mark 12 special description

- Altered attack damage values 

- Made Myers invincible during Boogyman

- Made Demonic Fury stun opponent

- Updated Michael Myers's model

- Updated The Creeper's model

- Fixed wall climbing when not in Hulk form

- Fixed cloak animations for Force Apparel V7-9

- Added Kingpin Takedown (Mission)

- Added Kingpin Armored Thug

- Added Kingpin Thug

- Added Shocker (Miniboss)

- Added Kingpin (Boss)

- Added Superman (Justice Lords)

- Added Batman (Justice Lords)

- Added Black Adam (New 52)

- Released The Creeper to the public

- Released Daredevil to the public

- Released Black Canary to the public

Alt Link:  https://www.mediafire.com/file/702himhh9qmipnb/1Legends-1.7.10-6.15.jar/file

Maps:  http://www.mediafire.com/file/4zryx3ty3l58wi5/maps_v6.4_%2528Extract_and_place_in_legends_folder%2529.zip/file 

Files

1Legends-1.7.10-6.15

Get ad free downloads and 1 TB of space. Learn More Compressed Archive (.JAR) About Compressed Archive Formats Compressed archives combine multiple files into a single file to make them easier to transport or save on diskspace. Archiving software may also provide options for encryption, file spanning, checksums, self-extraction, and self-installation.

Comments

Wii-Tard

When fighting sith or jedi with lightsabers my lightsaber doesn't block their attacks when I'm attacking or defending but theirs caan block almost every attack

Bryan

Uh.. when I try and download it, it brings me to a error screen..

FluffyBato67

The game crashed whilst updating screen events Error: java.lang.NullPointerException: Updating screen events

Nexus

First when update 10 came out

Nick Zeiler

hey anyone knows how i use shaders with the mod without bugging

Theo Andine

hey man can you add some alternate wally west flash suits, mainly rebirth ?

Axcelo

Is it normal for it to take over 24 hours for him to respond after sending the email?

joão pedro cony

i send my e-mail a lot of time ago and I dont have and answer , what can I do?

Theo Andine

hey man can you make the models compatible for custom NPC's ? if not i totally understand since theyre not default minecraft proportions but I cant help but wonder

Selopol ;

Why is Star Wars not available to me if I am a patron?

Selopol ;

No how to do it?

firebil

just checking something

firebil

just sent an email to get activated

Magical_mage999

I sent my email at least a week ago and still have not heard back

firebil

still waiting for my confirmation

firebil

Its been 22 hours and I still havant heard back after correcting my minecraft user name

Magical_mage999

I cannot use the Patreon exclusive suits even though I sent in my email a month ago

Alex Overbaugh

I sent an email and have not received another one plz help

NoShieldPig

BE PAITENT HE SAID THAT IT WILL TAKE FROM 1-24 HOURS

Kraven Smith

i sent my email over 24 hours ago and have yet to hear anyhting ):

Tiffany Long

I thought that we get early access to the legends 7.0

Chibr

no we don't tiffany, we get early access to suits.

Chibr

He means beta versions by beta versions of suits (unless he hasn't changed the description in awhile)

Legends Mod

Yes, we're currently working on the 7.0 update which touches up every character and some gameplay feature as well as adds some new content. GeneralGigan has some teaser videos on it on his YouTube channel.

Lucas Ali

Do u have to do the patroon from ur comouter

Lucas Ali

it has been 13 hours and i still have not gotten my patreon exclusive suits

zero zoro

Hey its almost been 24 hours i sent a email to you and you haven't responded.

matithedog

hello one question wen is the 7.0 update coming?

Nate Ours

it has almost been 24 hours, and i still havent gotten a response

BossSpeedie26

he never answers anyone so don't bother

BossSpeedie26

i want to know when it comes out too

conlawz

i paid for patreon the star wars suits are still locked

Noah Hallam

bc u have to wait up to 24 hrs

Noah Hallam

is he still giving his patreons the exclusive stuff for his mods?

xeno slayer

Maybe not sure I did everything it said and then the patreon didnt work after the confirmation email appeared