Development Update - Early May 2024 (Patreon)
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Hello All,
I wanted to give you an update on where things are at and the work I am doing at the moment.
A Pretty Graph!So, working on my games is not (and cannot) be a full-time thing for me, so I need to manage my time very carefully to make sure that %$#@ gets done. As you can see above, STELLAR INCOGNITA v0.9.1 is 100% complete and in fact, it was released to my higher level patrons today. You can also see there that the next two versions of STELLAR INCOGNITA are complete and there is just a few final bug checks, but let's say both are for all intents and purposes 100% done.
One Game Out the Door8 DAYS WITH THE DIVA doesn't figure on this chart because all patrons by now have the complete game and the public will get it next week. Happy this little game and side-project is done, but now it's time to move on.
The Main EventThat brings us to HEROES OF CELTICA - as you can see, the prologue is complete and I am halfway through the first update (Release 2). My goal is to have Release 5 complete before the Prologue is released. That is basically a buffer of 4 months to ensure the game comes out regularly, but that I have some space if something happens and I need to concentrate on life instead of game creation. At the moment it feels like I'm racing against the clock to get Release 5 of HEROES OF CELTICA done before STELLAR INCOGNITA v1.0.0 drops in two to three months, but we'll see how it goes. I won't compromise my vision just to get things out the door.
And a Little Bonus...And you may have noticed there's a thing at the bottom called STELLAR INCOGNITA EX. That's Stellar Incognita v1.0.0 but with a new soundtrack, non-filtered artwork and extra content. All the extra content is going to go into ROUTE A and it's going to focus on the "Rapturedome", which was in my original plan but cut somewhere along the line. I think there is one very brief story line in the current game where Sagacious-6 goes there with Xandra, but it was always planned to be bigger than what you currently see in the game. Anyway, there's going to be a whole new storyline there that will double the size of ROUTE A. I have no timetable for when it will be released or how it will be released (maybe Steam?), but as of now, I've updated the music, plotted out the story branches and have done some character designs. I'll keep you posted on progress as it develops.