Home Creators Posts Import Register Favorites Logout

Videos

  • 710716699.mp4
  • 2332 console.mp4

Downloads

Content

🚨 THIS BROKEN 2-3-3-2 FM26 TACTIC SCORES 5+ GOALS PER GAME 🤯🔥

5.2 Goals Per Game. 30.9 Shots Per Match. Chelsea Hit 101 Points. This Is A Proper Goal Machine.

This tactic is absolutely ridiculous.

GOAL MACHINE is a completely broken 2-3-3-2 FM26 tactic built for one thing:

Overwhelm teams and score a stupid number of goals.

This is one of the most unusual shapes I have tested in Football Manager 2026, but the attacking output is insane.

The system averaged over five goals per game, created constant chances and still managed to keep strong defensive numbers despite being ultra-attacking.

The results were mental:

⚽ 5.2 goals per game🎯 30.9 shots per match📈 3.9 non-penalty xG per game✅ 87.5% pass completion💪 79.9% tackle success🧱 Only 0.6 xGA per game🔒 Only 0.7 goals conceded per game🏆 Chelsea won the Premier League with 101 points🏆 First Division success🏆 Champions League and Super Cup success

This is not a normal tactic.

This is attacking football pushed to the absolute limit.

⚙️ WHY THIS 2-3-3-2 IS SO BROKEN

The shape looks crazy, but that is exactly why it causes so many problems.

The 2-3-3-2 floods attacking areas with bodies, creates overloads everywhere and constantly gets multiple players into goalscoring positions.

Opposition defences have no time to settle.

They are dragged around, overloaded centrally, stretched wide and attacked by runners from multiple angles.

This tactic creates:

🔥 Constant attacking pressure⚽ Multiple goalscoring threats🎯 Huge shot volume📈 Massive xG numbers💥 Dangerous central overloads⚡ Fast attacking combinations🧠 Enough control to keep the ball well🧱 Better defensive security than the shape should allow

A tactic averaging 5.2 goals per game should not also have 0.6 xGA.

That is what makes this one feel completely broken.

📊 THE DATA HUB WAS RIDICULOUS

The Data Hub rated this system as performing much better than average, and the numbers explain why.

📊 87.5% pass completion🎯 30.9 shots per match⚽ 5.2 goals per game📈 3.9 non-penalty xG🧱 0.6 xGA per game🔒 0.7 conceded per game

This is proper domination.

You are not just scoring from random chaos — the tactic is creating a ridiculous number of high-quality chances every match.

🏆 PROVEN RESULTS

This system produced elite results across testing.

The standout league campaign saw Chelsea win the Premier League with 101 points, finishing ahead of Manchester City, Arsenal, Aston Villa and Liverpool.

In another test, the tactic delivered a monster season with huge attacking numbers, winning major trophies including the First Division, Champions League and Super Cup.

That is exactly what you want from a proper FM26 tactic.

Goals, trophies and chaos.

🔄 COMPLETE MATCHDAY SYSTEM

This post includes the full tactical package for different match situations.

⚙️ Normal Version

The main Goal Machine setup used to start matches and dominate from the first whistle.

🔥 Attacking Version

For chasing goals, destroying weaker teams or pushing the tactic even further when you want total attacking madness.

🛡️ Defensive Version

For protecting leads, managing harder fixtures and closing out important matches with more control.

You get the full system — not just one tactic.

💎 EVERYTHING INCLUDED

🖥️ Three PC tactic files⚙️ Normal, Attacking and Defensive variants🎮 Console version📱 Mobile version🧠 Complete player roles and instructions🔥 Full 2-3-3-2 Goal Machine package

Whether you play FM26 on PC, Console or Mobile, the complete setup is included.

🎥 WATCH THE FULL TACTIC BREAKDOWN

▶️ https://youtu.be/RZQoVuVItDI

A like and comment on the video would genuinely help massively with YouTube pushing this tactic out. You are already supporting here, so there is absolutely no pressure, but it really does make a huge difference ❤️

Files

Comments

George Vickers

So its like the 5122 but with a DM? Looks like it does numbers though.

Michael Slucock

Trying this currently as I use Chelsea Rogers is a beast

Rian

On the console the cm position is locked?