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Now that all issues with V0.4.0 Part 1 have been fixed, I can move on to V0.4.0 part 2. V0.4.0 part 2 will focus on reworking both Yukako and Rina's level 1 and 2 content, as well as Misaki's side quest and bedroom scenes. This also includes making Yukako and Rina's escape event more interactive, and further reworks to the combat and story surrounding conquering settlements in Zeretheon. Since V0.4.0 part 1 included some of the foundations for this update, including talk sprites, design, and combat system, this update should be completed noticeably faster than V0.4.0 part 1 was. Tonight, I'll start making the additional variations of Yukako and Rina's current talk sprites needed for their level 1 and 2 content, and over the weekend, I'll start making the art for Yukako's initial corruption event.

Comments

London Chibiko

Out of curiosity, will there be large redesigns for Rina and Yukako’s final corrupted forms now that you aren’t limited by Koikatsu or will they be largely similar?

Umarius

Rina's post corruption design has had noticeable changes to it, with some early examples available in the replacement reveal posts made earlier in the year, or in the discord. Yukako's will have more detail, but it isn't as drastically changed as Rina's at the moment. That being said, the design changes won't be final until they're in-game, so I will be open to feedback and suggestions until then.