Progress Post (Patreon)
Content
This one is going to be a bit different. It will span multiple updates since we are going to still going to get normal content out to you guys while powering through the map work.Planned
Complete as much of the map as possible
Deliver normal content
Working on
Walkthrough (we are breaking down all content, so why not)
Many Many Many overworld sprites in the works
Packwood overworld chunk and Woodburn overworld chunk
Completed 0.2.61
Harpy event done
Uncharted Desert overworld chunk finished
Gapers chunk overworld chunk finished
Cumminsville overworld chunk finished
Event for unannounced monster in future area
Current VIPs - nude base art completed
Current VIP - all outfits completed with exception of one outfits pattern
Corrected Stray Cats Halloween outfit
Added tiles - Multiple city signs
Added tiles - City roads
Added tiles - Statue
Added tiles - multiple boats
Added tiles - Beach sand with shells
Added tiles - Beach chairs
Added tiles - Docks
Added tiles - Water barn doors
Added tiles - Buckets
Added tiles - Buoys
Added tiles - Desert stone brick wall
Added tiles - Broken Stone Brick wall
Added tiles - Desert rock wall burrow
Added tiles - Grass rock wall burrow
Added tiles - Grass rock wall cave entrance
Added tiles - Large Obelisk
Added tiles - Bones
Added tiles - Stocks
Added tiles - Whirlpool
Overworld outfits completed
-Slime- 8/8 - Done
-Cow- 10/10 - Done
-Amanita- 11/11- Done (File corrupted, I have to redo these ones)
-Dryad- 10/10 - Done
-Cat- 10/10 - Done
-Harpy- 8/8 - Done
-Golem- 5/8
-Salamander- 1/8
-Lamia- 2/8
-Fox- 1/8
-Moth- 4/9
-Misc- 1/6
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Completed 0.2.60
2 more sketches
2 events close to finish for future areas
2 event done
Moth base art is done. It's all event work from here on out.
Coding changes that cut out a portion of implementation (time saver change).
Coding for overworld outfits to reflect monsters conversation outfit.
Separated some code to deal with Unity editor lag
Improved event replay UI
Breakdown of all existing map content
Notes on how to improve existing areas
Breeds Ranch / The Manor area bathrooms added and existing objects upgraded
Plentywood area bathrooms added and existing objects upgraded
Sugarbush area bathrooms added and existing objects upgraded
Blowingrock area bathrooms added and existing objects upgraded
Removed bug where Public could see Kate outfit selection
Fixed event menus odd display issues.
Added multiple new battle npcs
Bathroom Tile set (see image) (More was added after image was posted)