Some current bits (Patreon)
Content
Not a huge amount to show this month. I have a pair of commission latex gloves finished.
But I've mostly been spending a lot of time getting my wyvern model to a point where I can actually get it into vrchat. It's been a lot more work and problem solving than I had expected, by far. It still has some problems but it's at a point where I can call it good enough. I discovered that deviating too much from a humanoid shape makes things a lot harder. Pics here are of a couple of different shaders I tried on it, one flat shading one realistic with higher specular. I'm not too happy with either so I'll probably keep adjusting things.
The sculpt for the silicone dragon is still progressing too. I think each time I upload pictures here it probably doesn't look super different from the last time. But it's basically just been lots of tweaking and refining details. It's really close to being done now I think.
Files
Previews only