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Been working a lot on the creature model with transparent bits. Trying to get it ready to make into a vrchat avatar asap! Got it all sculpted now, and I gave it a quick skeleton in blender to play around with it. But the skeleton will be redone , and the tr
anslucent shader will probably turn out looking quite different.
I started on retopologising everything using zbrush's zremesher. You can use shades of red/blue on there to determine the topology density and also add guides to help it generate the right shapes. Took a bit of fiddling but I got some results that will be good for a base to start with. Still needs tidying and reducing in some areas.
And I finished one pair of latex gloves that I started on months ago. Got these finished up to bring along to a convention soon. I'll probably sell them after the con.
Also got a little video showing some hand movement. As usual they're a bit too big for me, so the movement doesn't look as nice as it could.

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Comments

Arooki

oh i love the Hands =) could i post the Video on some Social media with youre Name ?

Will

Love the demo! Great to see how they look and move 👍