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Hey everyone! Quick update and a little apology!

We’re a few days behind the plan from the last post. Unreal decided to throw a fit, and we had to wrestle with some nasty corruption issues behind the scenes.

While we were fixing that, we also took the chance to rework the enemy techniques and finally add sound effects we’d completely forgotten earlier. Everything’s now running smoother and sounding much better.

The update is ready and live now. Thank you so much for your patience and for sticking with us while we fought the engine gremlins ❤️

Files

2.41 GB file on MEGA

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