More freeroam type of game (think the first 5 or so days and with more sidequests)26
More in the way it is in the later stages of the game, where it's storydriven with a few, unrelated sidequests4
More of the first option but with additional focus on RPG-like elements11
More student/school related activities40
More non-curricular activities around the school32
More Concord-related activities7
More polishing of old elements already in the game 10
Duel minigame that will likely take the form of a fast-paced bullet hell (small-medium development time)5
Card collecting and playing minigame (medium-large development time)3
No mini games8
First person mode5
More expansions to the castle and new rooms5
Inventory system7
-------0
Animation of key scenes39
Improving the art and bringing most of the important ones up to the standards of the very cleaned pieces5
Things that increase the pace of releases (additional writer, someone to do posing of cameras and characters, etc)32
UI overhaul for a consistent look3
New in game character models14
{'title': 'General vote', 'choices': [{'text': '90% slice of life vs 10% serious/story heavy', 'votes': 3}, {'text': '80% slice of life vs 20% serious/story heavy', 'votes': 14}, {'text': '60% slice of life vs 40% serious/story heavy', 'votes': 42}, {'text': '40 slice of life vs 60% serious/story heavy', 'votes': 0}, {'text': 'More freeroam type of game (think the first 5 or so days and with more sidequests)', 'votes': 26}, {'text': "More in the way it is in the later stages of the game, where it's storydriven with a few, unrelated sidequests", 'votes': 4}, {'text': 'More of the first option but with additional focus on RPG-like elements', 'votes': 11}, {'text': 'More student/school related activities', 'votes': 40}, {'text': 'More non-curricular activities around the school', 'votes': 32}, {'text': 'More Concord-related activities', 'votes': 7}, {'text': 'More polishing of old elements already in the game ', 'votes': 10}, {'text': 'Duel minigame that will likely take the form of a fast-paced bullet hell (small-medium development time)', 'votes': 5}, {'text': 'Card collecting and playing minigame (medium-large development time)', 'votes': 3}, {'text': 'No mini games', 'votes': 8}, {'text': 'First person mode', 'votes': 5}, {'text': 'More expansions to the castle and new rooms', 'votes': 5}, {'text': 'Inventory system', 'votes': 7}, {'text': '-------', 'votes': 0}, {'text': 'Animation of key scenes', 'votes': 39}, {'text': 'Improving the art and bringing most of the important ones up to the standards of the very cleaned pieces', 'votes': 5}, {'text': 'Things that increase the pace of releases (additional writer, someone to do posing of cameras and characters, etc)', 'votes': 32}, {'text': 'UI overhaul for a consistent look', 'votes': 3}, {'text': 'New in game character models', 'votes': 14}], 'closes_at': None, 'created_at': datetime.datetime(2023, 9, 13, 5, 23, 8, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 315}
Content
The poll is going to cover a couple of things and is mostly to see where you guys' interests generally lie. Simply set a checkmark with anything you agree with/want to see. Anything below the --- line concerns where money should be spent next.
is only available to registered users.
Visit the login page if you have an account.
Otherwise visit the registration page to create one.