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Poll

General vote

  • 90% slice of life vs 10% serious/story heavy 3
  • 80% slice of life vs 20% serious/story heavy 14
  • 60% slice of life vs 40% serious/story heavy 42
  • 40 slice of life vs 60% serious/story heavy 0
  • More freeroam type of game (think the first 5 or so days and with more sidequests) 26
  • More in the way it is in the later stages of the game, where it's storydriven with a few, unrelated sidequests 4
  • More of the first option but with additional focus on RPG-like elements 11
  • More student/school related activities 40
  • More non-curricular activities around the school 32
  • More Concord-related activities 7
  • More polishing of old elements already in the game 10
  • Duel minigame that will likely take the form of a fast-paced bullet hell (small-medium development time) 5
  • Card collecting and playing minigame (medium-large development time) 3
  • No mini games 8
  • First person mode 5
  • More expansions to the castle and new rooms 5
  • Inventory system 7
  • ------- 0
  • Animation of key scenes 39
  • Improving the art and bringing most of the important ones up to the standards of the very cleaned pieces 5
  • Things that increase the pace of releases (additional writer, someone to do posing of cameras and characters, etc) 32
  • UI overhaul for a consistent look 3
  • New in game character models 14
  • 2023-09-13
  • multiple choice
  • 315 votes
{'title': 'General vote', 'choices': [{'text': '90% slice of life vs 10% serious/story heavy', 'votes': 3}, {'text': '80% slice of life vs 20% serious/story heavy', 'votes': 14}, {'text': '60% slice of life vs 40% serious/story heavy', 'votes': 42}, {'text': '40 slice of life vs 60% serious/story heavy', 'votes': 0}, {'text': 'More freeroam type of game (think the first 5 or so days and with more sidequests)', 'votes': 26}, {'text': "More in the way it is in the later stages of the game, where it's storydriven with a few, unrelated sidequests", 'votes': 4}, {'text': 'More of the first option but with additional focus on RPG-like elements', 'votes': 11}, {'text': 'More student/school related activities', 'votes': 40}, {'text': 'More non-curricular activities around the school', 'votes': 32}, {'text': 'More Concord-related activities', 'votes': 7}, {'text': 'More polishing of old elements already in the game ', 'votes': 10}, {'text': 'Duel minigame that will likely take the form of a fast-paced bullet hell (small-medium development time)', 'votes': 5}, {'text': 'Card collecting and playing minigame (medium-large development time)', 'votes': 3}, {'text': 'No mini games', 'votes': 8}, {'text': 'First person mode', 'votes': 5}, {'text': 'More expansions to the castle and new rooms', 'votes': 5}, {'text': 'Inventory system', 'votes': 7}, {'text': '-------', 'votes': 0}, {'text': 'Animation of key scenes', 'votes': 39}, {'text': 'Improving the art and bringing most of the important ones up to the standards of the very cleaned pieces', 'votes': 5}, {'text': 'Things that increase the pace of releases (additional writer, someone to do posing of cameras and characters, etc)', 'votes': 32}, {'text': 'UI overhaul for a consistent look', 'votes': 3}, {'text': 'New in game character models', 'votes': 14}], 'closes_at': None, 'created_at': datetime.datetime(2023, 9, 13, 5, 23, 8, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 315}

Content

The poll is going to cover a couple of things and is mostly to see where you guys' interests generally lie. Simply set a checkmark with anything you agree with/want to see. Anything below the --- line concerns where money should be spent next.

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