PoP V0.33.0.1 (Patreon)
Content
Added a bunch of unique things to build around. 50 new items, about 20 tasks, skills and traits, but you'll likely only see a few each game.
I still have a bunch of art stuff I haven't put in yet, so next update probably in a month or less.
For that update I'll try to focus almost entirely on just art and writing, expanding on date/town events, updating combat sprites, adding clothing/variations.
Professions:
Each profession has more run defining unique stuff:
A work task, usually for upgrade purposes.
A unique item/crafting recipe.
A strong unique skill for your maincharacter.
Adventure portals:
New type of single-use portals. One appears every 5th day.
Much larger world map. Need to find exit portal.
Guaranteed egg with special new trait pool and treasure with new unique item pool.
Fractured portals have multiple smaller layers instead. Only final layer has guaranteed rewards.
Points of interest have fairies/healing plants etc. near them to scout for.
Characters:
Updated art for some species and added clothing.
Alt art for some species and sprites fit more.
Added new combat sprites for some species.
Seraph species now has a new picture separate from the boss.
1 new special hybrid.
Gratha mc now has the ability to grant item passives to characters.
Team import update (accessed from town menu):
Teams will now be normalized before export. (ignores all run based modifiers/stat increases/essences etc)
Effectively creates new base copies and simulates level ups under neutral conditions.
Can toggle different level caps to normalize for.
Certain team conditions determine rank.
Team size is 5, excluding your maincharacter.
During fights, player starts with 1ap, similar to ambush.
Added start menu button to start a game with neutral conditions to import and fight fairly.
Aside from biome, can also set one buff for defending team.
Build teams and share with other players as challenges or for future runs etc.
Other:
Added censoring setting to remove nudity, mostly.
Added ironman mode save type: automatically saves after various actions, overwriting the previous save. Standard mode uses that mode by default.
Castalia may unlock the ability to grant base species genetics to impure ones. For example, can convert Scorpiongirl genes to insect/lizard for team bonuses.
Special trait options obtained from Castalia are random now. Always contains at least a special egg and adventure trait.
Added reward to Aila which gives you one random adventure item for free.
New achievement + trait
Removed doubled shield/healing from a challenge rank.
Token enemies no longer gain the bonus stats of challenge ranks (portals etc.)
Climax during training lowers lust by half instead of fixed 50.
Seeded rng often didn't use the saves seed and were always the same on same conditions, even on different runs.
Date upgrades are seeded now and can't be duplicates.
Download V0.33.0.1
(only unlockables.sav is compatible. Old team data is likely also not compatible)
Windows: https://pixeldrain.com/u/MyDpvWNY