V0.6.6.0 Farm update- Fixed + Linux (Patreon)
Content
- Maincharacter duplication
- Game freezes when you enter a battle with enemy lv > 20 !!!
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V0.6.6.1:
Windows:
https://mega.nz#!FGAzAZaK!FarZSPM9rTTe5OkB5av4i_me4kMDeG7y8sIWod_u5ws
Linux:
https://mega.nz/#!xf5k3TqJ!EHzsWvtO91HYTIizjFB83FwBCmWBM-fKAZ0fuBwCIdk
Fixes: problems inheriting some skills, gender and size were switched,females were regarded as having a cock for some things (like opposing attraction and in the farmDescription),some problems with multiple mounts only counting the size of one at random instead of the biggest one, some ui stuff
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Old saves won't be compatible
Mostly focussed on farm stuff.
Changes:
- Characters have preferences and form very basic relations to other characters. They also have morale which will change based on their attraction/relation to paired characters. For now low morale makes it so you cant give orders and that character just stays home for a while. high morale increases brothelincome
-Characters have a type of look (Sexy,Beautiful etc.) and personality traits, which can be preferences for others. Certain combinations cause a higher brothelIncome
- Traits are now split into categories: genetic, personality,learned and special. Only genetic ones have a limit of 10 per character. Others dont take up any slots.
- You can pair your maincharacter in the farm. The connection will only break once you go through a portal or transform (or the other character leaves the farm).
- You can now focus breeding a lot, making it easier to get what you want:
- You can select a skill for each character, that is guaranteed to be inherited (if the resulting character doesnt already have too many guaranteeed skills).
- You can select trait focusses. The higher focussed they are the more likely the selected traits will be inherited
- You can select special behaviours for both characters, influencing the exhaustion/chance ratio etc
- Changed the way genes get inherited: Both characters roll x times from 0 to their value, where the highest one is taken.( x is determined by the focus you can set). If you combine both values it will always be the same outcome:
(If the difference is 1 or less => take the higher one +1)
(If the difference is 2 or more => take the lower one +2)
- all npcs have at least one gene stat that is very high
- there are some items you can select for each character in the farm (dont need to worry about stocks etc. they just add to the daily upkeep if used). Some items can be unlocked through skillpoints or upgrades at home. Items are stuff like "change fertility by 50%", "give a chance to increase users genes if the partner has higher ones" etc.
- new Alchemist profession, with free farmPotion usage and higher potency/ and starts with all unlocked.
- added some stuff to some other professsions
- only the starting species' will be unlocked at the beginning, to give a bit more meaning to the selection (there is now a trait to unlock all). Starting characters start with high relation to you and each other
- if you select a character that is already paired you will see another heart icon on the picture. If you press that you will immediately select the partner and all focus settings will be set to that pairings settings.
- some bugfixes + small UI changes