V0.9.4.2 (Patreon)
Content
(not tested if saves from 9.3.2 are compatible, but would probably be weird anyway). unlockables.sav/teams are compatible anyway
Windows:
https://mega.nz/#!MCJmwaLD!qDZYCVUPWJCmaNbqlQBVhEoLjy1bGq19KX6ybAUPcMo
Linux:
https://mega.nz/#!ASQGmQiQ!nA9yDpfQgQ2yIVkuL3oVt10vCEnFkS3YQha_tR_U5iY
Changelog:
- optimisation (loading times etc./ might work again for people having troubles in the recent versions)
- druid gets a fairy companion
- small guide/questchain for new players (at the companion, turned off in settings)
- basic loading screen for some transitions instead of lag (can be turned off if it loads to quick)
- random tips on loading screen and startmenu
- added continue button to the main menu to load the quicksave
- game window resizable (weird to turn fullscreen if it was started in windowed mode)
Content:
- lava-biome portals, water ow-skills can cool lava
- 4 rare mini biomes that can spawn in worlds based on their type. (Usually high risk, high reward biomes). Gives reason to care about exploring
- 2 new creatures + 4 new humanoid species exclusively for the new rare biomes (mostly special in some ways)
- 1 general new creature
- Seedlings have a second humanoid end-form
- some new items
Changes/Balance:
- New skill for druid and base plant to summon vines which engage enemies in combat
- can toggle walking modes on the overworld to change speed/random encounter rates
- healer spawns at the market for the first few days and every 10th day (removes injuries for some gold)
- character exp-requirements for level-ups increase slower
- ow-skill to spawn slime can target any tile (even air)
- creation power increases by 2/day and decreases by 1 for each destroyed hive. (no longer increased based on open portals/portaltypes and always shows the real value)
- decreased morale loss when a character gets injured
- instant breeding costs no exhaustion for the characters. Exh for mc increased
- removed restriction to assign characters to the farm after 12:00, or when too exhausted (will just rest less effectively at the farm if neccessary)
- removed exh restriction to add to brothel
- small overworld scout actions for druid/evo companions (usually worse than magicvision)
- battle requirements for portal-rewards lowered to 3 each (instead of 4)
- lowered entry cost to starting portals
- nimble/lumbering rarity increased. Nimble now has a str penalty
- egg base progress/day increased to 25% (instead of 20). farmers 35% (also get 2 crystals per egg)
- recuited characters start at 0 exhaustion
- hostility affects ambushchances while camping. Guardpower decreases that by a flat amount instead of percentage (can be 0)
- changed order of statchanges. Now percentage based changes only apply to the basestats. Flat increases are added later on.
- new ow-cheat "gen" to generate a new world with the same settings
- cheat "lewds" doesn't flag the save as cheating while dates don't have much content etc.
- many smaller changes + bugfixes