Game update: succesful tests!! (Patreon)
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Hi guys! A very interesting game update this time, even though there's not much to show.First of all, we have the official title for the game, from now on we can call this project "Strong Size Susan".
With that said, i want to share with you some succesful tests i've done today:
-First of all, i wrote the intro to the game, as i mentioned since the beginning of the new project, Strong Size Susan won't be as dialogue heavy as Chloe Giantess Chaos, it will be more focused on the visual aspect, so this time there's less talk (also since Susan is unaware all the time) and more action, as basically every map is animated this time
-Now starting with the actual tests, i've been able to fix an issue i had with the previous games, when i didn't know how to how scenes without having a textbox covering half of it. It was actually very simple to do but i'm no developer so i'm happy with this, the games will now look better
-The best thing i managed to achieve today is having an actual animation playing on screen, together with synched audio. You may ask "Wasn't this already the case with the previous game? Well, yes, with maps, basically the audio was IN the video that made as the map, what i'm talking about now is having an animation that plays OVER the map as a completely separated thing. Going more in detail, it's an animation of the character using their device to teleport to a different body part of Susan's body, a nice detail that i'm verry happy to have been able to include!!
-Lastly, i've made some sound effects and looped Susan's theme and all sounds very good to me! I hope you'll enjoy listening to this track in the game!It may not seem too much, but this is all work that will be used throughout the whole game, so having it done now is very helpful, in the next days i'll write the code for the various routes and add more sound effects, it shouldn't be too time consuming so i plan on be quick about it!!