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I think I have settled on the overall feel I want for the protagonist, and the tattoos will stay.

Here’s a first look at the character customisation mockups! I’m designing this system to be a core part of the gameplay, not just an afterthought.

Expect "RPG-lite" mechanics where your character's traits affect the business sim and unlock unique roleplay paths. I’m focusing on making the menus clean but functional for the depth we’re aiming for. What do you think of the direction?

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Comments

Kaiyeti

Gloriously gorgeous masterpiece my friend

LeHarvek

Love everything you do, basicely following your work on internet from the 10 first years

dmitrys

Thank you Comrade, appreciate your support. Don’t forget to comment on things that you like, it does let me know better than “like button”

Foxglove54

So far I like the direction, and appreciate a clean and functional menu.

LeHarvek

Count on me dear artist comrade,

Wolfram

Liking the old-school menu style, a la World of Horror and of course the much older games it's paying tribute to with the presentation. Definitely looking forward to seeing how this all comes together.