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Superman changes:

-Added missing ground blood FX for skin explode effect
-Fixed aux prop settings that was causing no fall anim issue when hovering slow

HULK changes:

-Added Images and Sounds folder settings in suit .ini files (Written on first load of the suit powers)

Comments

iLUxEY

Thanks for listening and fixing the issue fast! Nice mod bro I love it

Chris

any chance on a flash update? maybe a visual update or even just an animation update? Would love to see the sprint animation updated or even the neck snap being like SMV2's.

Omkar Koli

Thank you for listening us😄 we will always support you 🔥

JulioNIB

zefGta just released a cool one, would be unfair with him, i will recreate flash later

Lovfi Games

BRO YOU SHOULD DO A DEXTER MORGAN MOD Please!! 🫣 big fan BTW thank you for making me have fun really enjoy your mods lol they too nice

Kendrick Douglas

@julionib is there a way to use objects as melee weapons? I think it would be so cool to be able to pick up a light pole and pop the hell outta somebody with it!!! Or a body part like cut a arm or leg off a ped and beat people with it!! That'd be awesome dude!!!

İbrahim Kaya

I load any mod but when I press (Ctrl+N) it doesn't get there, can you help me?

user 1

There is a bug with the new auto aim blast head where if the target has very high max health its head wont explode even if its health is very low and even if its already dead and not already dismembered

user 1

I can try with different values, but other attacks don't have a problem with the max value.

user 1

First it happend to the super ped and then I tested it on random peds by setting their health this high with nib god mode. It might be related to difference between attack damage and target max health because I had 30,000 damage coef which is high but small compared to 2 billion health and I tested it by setting their health to 0 with my mod and not by damaging them until they die

user 1

It's not that because it works with peds with normal max health values, and the ones with the high value take the damage normally but their head won't explode. And I have 10000 coef so the max damage I can deal is 10million since the highest damage I have set to attacks is 1000, and that is way below the integer limit, and their 2billion health is also lower since the limit is 2.1+ billion

user 1

now laser blast and auto aim blast head deal way more damage than what i set in the config

JulioNIB

did you saw that it sets a damage that it's a percentage of max health, right? isn't a fixed number like big part of the attacks.

user 1

Where should I look to see that and also how do I stop it and make it deal fixed damage?

JulioNIB

i can't remember exactly, explore suit config options related to laser or the specific attacks im traveling and don't have access to my stuff