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Update fixing the following old mods connection issue that started recently:

Covid-19 virus invasion
Dragons in V
Gangs Attack
HULK v2
Just Cause Grappling Hook
Oh o GÁS (Meme mod)
Predator (From movies)

Just install to update

Comments

JulioNIB

if you can download from the post, it can be used for free

The_Gaming_Tyga

Can you do and Avatar mod, or green lantern, Maybe even a boba fett! Your peace maker mod could be a base to start from!

Marcjhustin Puti

how to fix spiderman mod? it does not work on my end it says error connecting to server. i reinstall it the oiv many times and it did not work. my I do not have any dns,proxy servers and i have stable internet connection. I try it to other mods such as the thor mod and it works but not spiderman mod.

JulioNIB

let me see if it have the issue too

JulioNIB

it's working, you probably have a outdated version, update it

Marcjhustin Puti

How can I update? I just have to reinstall it? To the openiv?

Batman Who Laugh

Bro when will you rework on DBZ mod, after flash mod???

Marcjhustin Puti

I try it but it says error connecting to server. It connects into the second server and it errors again

Jibril Abbas

when the flash updateee pls??? or a version similar to ZefGtav one hes doing some incredible work, like a more slowed slowmo almost freezed the sfx better attacks and allat, keep up the incredible work Julio !

hưng pro

Hello. Why can't I press the '4' key to use Tigershark for free for 24 hours? Please help me.

Savix Said

Please fix the TFLASH mod. The first spawned enemy's ped is bugged. The second one appears, but Flash isn't wearing shoes; the suit itself is fine.

JulioNIB

download and install again, i released a update today

JulioNIB

secondary server was working fine, your DNS probably failed to resolve the name, i updated it today anyway, download and install again

Logan Tarr

Yo Julio, just a heads up that yesterday's silent Rockstar launcher update completely broke the script engine for a ton of us on GTA V Enhanced. The game boots fine past the titles, but pressing Ctrl + N or Insert does absolutely nothing on a fresh install, even with the new nightly builds dropped in. Looks like the launcher update is silently blocking the base hooks. Hope we can get a fix soon man, appreciate your work!

Logan Tarr

Man, thank you so much for the quick reply and for looking into this! Seriously take all the time you need to figure out the fix, we all appreciate how hard you work to keep these mods running for us. Excited to see what you put out, I love the Thor mod! Odin is actually my favorite character in Marvel Comics. I know the yellow FX option changes the lightning for the Thor mod, but down the road whenever you have the time, it would be crazy if you could make a full Odin mod with his spear Gungnir built right into the weapon logic so it can actually look and feel like the true Odin Force!

Tamam D

Bro how can I I changed the position of the Sentry hand beam so that it exited from the eyes.

Tamam D

I meant to replace Superman's lazer with it

JulioNIB

mmm, can't remember if i added this option, because it also would need to come from a different bone, not just different offset

SolidGtav

QUESTION: My iron man i reinstalled it but there is still no flame for the jets or hands, i enabled it in the menu, what can i do?

JulioNIB

issues in your side due to custom DLC, changes in game ptfx files or even visual mods (other mods action)

Barry

Nos traga alguma novidade sobre o mod julio!! Qualquer coisa, uma print, uma informação, qualquer coisa é muito bem vida!

SolidGtav

I havent added any new dlc. What changes in ptfx can I change?

NBK Gaming

My problem is: When I Ctrl + N and choose any mod. Then msg is Checking patreon login with secondary server... and next is error connection to server, trying another server...I do follow msg box. I check my firewall and calling to internet connection provider they fixed everything for me but the problem is the same. I re-install mod menu, verify gta file. I need help . I can't play Godzilla Mods to create contents for my channel.

JulioNIB

DLC is anything added to game, including peds, but what im talking about it's mods that you may have installed that changed things, this isn't the normal behavior of the FX, problem is find out which mod caused this renaming mods folder to modsss would disable any modded RPF file and may help identify if the issue is there

JulioNIB

update your mods, in which mod this is happening now? secondary server issues is probably related to DNS problems in your side

Logo_0013

I wanted to ask if the mods also work on Linux.

JulioNIB

i never tried, but heard about people using in steam deck

Logo_0013

Oh okay, I tried to install it yesterday, but I gave up because ScriptHookV isn't really working, and OpenIV is a Windows program. So I’m not really sure if I can even install any of your mods. But I really appreciate that you still make mods. They’re incredibly good, even the free ones! I had Windows about a year ago and tested your mods back then, so that’s how I know they’re incredibly good. ❤️‍🩹🥹

Isai Joseas

Hey, brother! How do I make the enemies I spawned not disappear after *I* die, so they're still there waiting for me to keep fighting?

Anak Emak

Hi Julio, Ironman V2 keeps showing 'Login Failed' after opening the Patreon browser authorization window. I have updated the NIBMods Menu and cleared my browser cache."

SolidGtav

Ill try that! ty

Andrew Hinton

i havent been able to play since june whtas the 1st step because 3889 is some bullshit

LIJDI

Hi JulioNIB! I wanted to ask if you could help fix an issue with the Spider-Man script. Normally, when pressing WASD, the character should walk normally. However, with the Spider-Man script, pressing Shift makes Spider-Man continuously stay in a kind of light jogging/running stance, and the movement speed is also quite fast. This makes it a little difficult to control the character and take photos while using the mod. Would it be possible to fix this issue? Ideally, I would just like the light jogging function to be removed, so that pressing WASD keeps the normal walking movement. Thank you so much for your time and for all your amazing work! I really appreciate it!

LIJDI

The movement speed is a little too fast, which makes the character somewhat difficult to control. I have to press Ctrl once to return to the normal walking stance, but then Spider-Man can only walk. If I press Shift again, the normal WASD movement switches back to the light jogging/running animation. It’s a little inconvenient, especially when trying to control the character for screenshots and posing. If possible, could you please remove the light jogging function from the Spider-Man script, so that normal WASD movement always stays as regular walking? I would really appreciate it if you could fix this. Thank you so much!

JulioNIB

update scripthookv, update Nibmods menu, basically. if the mod shows connection error, update the mod

JulioNIB

i plan to finish this month

JulioNIB

isn't a issue to be fixed, i will add a option to disable it

SolidGtav

So I tried, the rocket flame still does not work. I do not have any other mods/scripts, just Batman. also no visual mods.

SolidGtav

............... i now disabled all other scripts and just left ironman on and still no rocket fire?

JulioNIB

did you renamed mods folder to modsss? i will test again when i get back home also, it's legacy or enhanced?

SolidGtav

Im on Legacy. What I have tried: 1. renaming to modss 2. reinstalling menu and ironman scripts 3. deactivaitng other scripts and only having ironman

SolidGtav

..... also when I use the double guns [ironman] the flame appears for a little second after firing the gun. It appears in the gun muzzle only.

JulioNIB

send me email identifying yourself and the issue, record a video showing the issue (upload to email or something like medal.tv): gtaivscripting@gmail.com

CJuice

This is definitely a very frustrating issue for players. I also often use the Spider-Man script for taking screenshots, and I usually avoid pressing Shift because it makes Spider-Man switch into that jogging animation, which makes it much harder to control the character. Also, would it be possible to add an option in the .ini file that allows us to choose the character’s walking animation ourselves? That way, we wouldn’t have to press Ctrl and be limited to only those three movement styles. It would be really convenient if we could select the walking style we want directly in the .ini settings. Thank you so much for considering this and for all your hard work!

SolidGtav

seems like a lot of work. If I have the dual blasters on and fly the rocket flame works through the guns. not in the feet or hands. something is calling on the ptfx ONLY for flight with the dual blasters.

LIJDI

Thank you so much for your reply! I’m really glad that you noticed this issue. I’m looking forward to the update!

SolidGtav

Would this effect the rocket flame? engineFXName=enginefx engineFXDictName=nibfx_ironman

Lury Kill

julionib, I downloaded the Superman mod and it isn't working. I was told I need to subscribe to the 32.50 BRL plan to make it work—could you confirm that for me?

JulioNIB

you should see a text saying to press 4 to test for free, unless you are ignoring connection error messages

JulioNIB

if the mod isn't installed choosing mods folder, yes

SolidGtav

I cant find engineFXName=enginefx engineFXDictName=nibfx_ironman anywhere.

JulioNIB

you should have a nibfx_ironman.ypt file in des_vaultdoor.rpf, i will check the setup when i get back home

SolidGtav

Bingo thats it. I dont have it.

JulioNIB

i updated the release fixing this issue, download and install again choosing mods folder

SolidGtav

IT ALMOST works, they flame only comes out of one hand. I tried resetting the bone/fx , resizing, the position and only the left hand has the flame.

JulioNIB

check that suit .ini variables related to engineFx, tell me which values you have now

SolidGtav

[fx_2] bDisabled=0 boneID=57005 fxName=enginefx fxAsset=nibfx_ironman pos_offset_x=0.1149999 pos_offset_y=-0.004999964 pos_offset_z=-0.01500002 rot_offset_x=26 rot_offset_y=23 rot_offset_z=0 fxSizeCoef=1 bDisabledForHandBeam=0 bDisabledForMeleeAttack=0 [fx_3] bDisabled=0 boneID=57717 fxName=enginefx fxAsset=nibfx_ironman pos_offset_x=0.009999998 pos_offset_y=0.03500008 pos_offset_z=-0.01000005 rot_offset_x=0 rot_offset_y=90 rot_offset_z=0 fxSizeCoef=2 bDisabledForHandBeam=0 bDisabledForMeleeAttack=0 [fx_4] bDisabled=0 boneID=24806 fxName=enginefx fxAsset=nibfx_ironman pos_offset_x=0.0025 pos_offset_y=0.004999979 pos_offset_z=-0.005000035 rot_offset_x=0 rot_offset_y=90 rot_offset_z=0 fxSizeCoef=1.99 bDisabledForHandBeam=0 bDisabledForMeleeAttack=0 [helmet_toggle] helmetToggleOff_drawableIndex=0 helmetToggleOff_drawableVar=0 helmetToggleOff_drawableTextureVar=0 maskToggle_drawableIndex=0 maskToggle_drawableVar=0 maskToggle_drawableTextureVar=0 helmetToggleOn_drawableIndex=0 helmetToggleOn_drawableVar=0 helmetToggleOn_drawableTextureVar=0 [fx_5] bDisabled=0 boneID=24818 fxName=enginefx fxAsset=nibfx_ironman pos_offset_x=-1.269999 pos_offset_y=0.3129998 pos_offset_z=0.16 rot_offset_x=0 rot_offset_y=5 rot_offset_z=209 fxSizeCoef=0 bDisabledForHandBeam=0 bDisabledForMeleeAttack=0 [fx_6] bDisabled=0 boneID=24818 fxName=enginefx fxAsset=nibfx_ironman pos_offset_x=0.13 pos_offset_y=-0.182 pos_offset_z=-0.085 rot_offset_x=0 rot_offset_y=0 rot_offset_z=180 fxSizeCoef=0 bDisabledForHandBeam=0 bDisabledForMeleeAttack=0

JulioNIB

you can't post long texts here... send me the file via email: gtaivscripting@gmail.com

SolidGtav

TAHTS IT!!!!!!!!!!! I used a ini from another suit. THANKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

SolidGtav

I had dled a iroman ped and i guess the ini was not configured to use fxName=muz_assault_rifle_fp fxAsset=core I told the author

LIJDI

Hi [JulioNIB], I wanted to ask about the option we talked about last time to disable Spider-Man’s accelerated running state. Do you have an idea of roughly when this might be added? (I’m not trying to rush you at all, I’m just curious.) I really love your Spider-Man mod and I play it almost 12 hours a day! I also hope you could add an option to disable the Ctrl key changing Spider-Man’s pose. Thank you so much for your amazing work!

LIJDI

Thank you so much! Sorry to trouble you, bro! I love you, man! I really love your Spider-Man mod, and I hope I can play it soon. I can't wait to take lots of photos!! Thank you!

LIJDI

Hello JulioNIB! Thank you so much for all your hard work. I just tested it and can confirm that it really works! The issue with the running being too fast is gone now. However, I noticed one thing: after disabling the option that makes normal walking turn into running, pressing Shift to accelerate also results in the normal GTA character's regular running speed. Is there a way to set it so that, both normally and in combat mode, WASD always uses the regular walking animation, but when I hold Shift, it switches to Spider-Man's sprint? If so, which setting do I need to enable? That's all for now. Thank you again for all your hard work. I love you, bro! ❤️

LIJDI

It's something similar to Superman's running system: pressing Ctrl once switches to normal walking, and pressing Ctrl again switches to sprint mode. However, even in sprint mode, WASD should still be normal walking, and only holding Shift should activate the sprint. Thank you so much, bro! I'm genuinely really happy! Thank you for everything you do for the players!! I will always support you!!! ❤️

JulioNIB

but that's exactly the behavior that we had before? if you press ctrl it toggle walk mode and you can walk, if you hold shift it sprints with spidey anims

LIJDI

Yes, I understand what you mean. But there is one problem with the previous behavior that I wanted to explain more clearly. Previously, when I pressed Ctrl and switched to normal walking, it would work at first. However, if I entered combat mode or used Shift to sprint, the normal WASD movement would also switch back to the running animation. So after using sprint or entering combat, WASD would no longer be normal walking. I would then have to press Ctrl again to switch back to walking. The problem is that Spider-Man's running animation is too fast, and when I'm moving around normally, it can sometimes even cause him to start climbing walls unintentionally. What I'm hoping for is: WASD = normal walking at all times, including normal mode and combat mode. Hold Shift = Spider-Man sprint. Release Shift = immediately return to normal walking. So using Shift or entering combat should not automatically change the normal WASD movement back into running. That's the behavior I'm trying to achieve. I hope this explains what I mean more clearly. Thank you so much, bro! ❤️

LIJDI

Is it possible to disable the fast-running animation in combat mode separately, without affecting the normal Spider-Man sprint when holding Shift? Basically, I want WASD to remain normal walking even in combat mode, while holding Shift can still activate Spider-Man's normal sprint. So ideally: Normal mode: WASD = normal walking Combat mode: WASD = normal walking Hold Shift: Spider-Man sprint Releasing Shift: back to normal walking I only want to disable the fast running in combat mode, not the Shift sprint. Would it be possible to add an option for that?

LIJDI

Bro, after playing with the mod for quite a while, I noticed a bug. It happens regardless of which walking or running mode is enabled. After swinging with the webs and landing, the character’s legs, especially around the knees, sometimes become twisted and bent unnaturally. The legs stay in this distorted state while walking for a while, and only gradually return to their normal position after some time.

LIJDI

Bro, after testing everything, I haven’t found any other bugs except for one issue: after web-swinging and landing, Spider-Man’s legs become bent and twisted, and he keeps walking like that for a while before gradually returning to normal. But I have to say, the optimization this time is absolutely amazing! Now I don’t have to worry about running too fast during combat anymore. Besides that, would it be possible to add an option to disable the automatic crouching feature? For example, when I’m on a rooftop or standing on top of a car, I could press a certain key to crouch manually, similar to Batman’s crouching effect. Also, would it be possible to add an option to disable the HUD? For example, the aiming HUD would only appear when I press Ctrl. I’ve taken so many photos with this mod. I absolutely love it, bro! Thank you so much for all your hard work! Honestly, I feel like I could keep playing with this mod forever. Thank you!!

CJuice

Thank you, bro. I really appreciate that you’re still willing to keep updating the Spider-Man mod. This disable feature is absolutely perfect! It just seems that Spider-Man’s legs still bend a little after landing from a web swing. Other than that, I haven’t found any other bugs. Thank you so much for all your hard work, bro!

JulioNIB

can you guys show me a screenshot of this legs issue? upload to imgur.com

CJuice

Thank you very much for updating the Spider-Man script! This is a screenshot of the bug: https://imgur.com/a/IBhFNZo After enabling Walking Mode, when Spider-Man finishes swinging with the web using the right mouse button and lands, his legs become bent. It looks a bit like he is “walking on his knees.” I’m not sure if this is related to the Walking Mode, but I wanted to report it in case you could take a look. Thank you again!

LIJDI

I’m really sorry, bro. I just got home and finally had some time to relax after being busy all day. I couldn’t wait to turn on my PC and try out V2. Bro, you’re amazing! The leg-bending bug I had before is now completely fixed, and I can also sprint while in walking mode! Thank you so much, bro. I’ll always love and support you!! I eventually get bored of Marvel’s Spider-Man after playing it for a while, but I genuinely love your GTA Spider-Man mod so much. Whenever I have some free time, I almost always jump into GTA just to play with it! Thank you for continuing to update it even after all this time!! I’m really looking forward to your new Flash mod. Keep up the amazing work, bro!

(GTA6)

I have your menu, NIBScriptHookVDotNet, in my game folder. There is also the regular Script Hook V .Net Enhanced [Legacy + Enhanced] version 1.1.0.6. Can they coexist?

The Batman

a heelo there ! the addon peds oiv generator is not working its giving errors on open iv can u fix that ?

The Batman

When i try to add peds generated by Addon ped Oiv generator it gives me a fatal error and doesn’t add any peds

JulioNIB

you should mention the exact error or show a screenshot of it (upload to imgur.com case you need)

Tamam D

Julio, you're amazing, man! I've been watching your mods for a long time and recently played them, and I noticed you've neglected some great mods like Iron Man, Spider-Man, and Thanos. especially Suit Config Specific to these mods. 🫶

JulioNIB

they are old, that's why doesn't have some features

bricoli 433

I noticed when using other mods like superman or flash, the batman vehicle hub still comes up when trying to switch the pov on controller and the configuration of weapons in dual guns, i have chainsawman mod and another mods of your job

JulioNIB

in batman and chainsawman, set a different hotkey for the batvehicles hud hotkey in the mod Options > Controls menu or set a hotkey in the hotkey "must hold", you must use the controller inthe Controls menu to see the hotkeys for controller

bricoli 433

helo julio have now the problem with god of war is like thor script and kratos are having problem with the controller , please do a fix if ou can

Sam Gernhardt

Hey Julio, I've been using your mods since you first started making them and I just wanted to say that they're fantastic and you do incredible work! I was wondering if it is at all possible for you to make the scripts of your mods compatible with RAGE CO-OP? Its somewhat of an old mod and ive been trying to play with friends but when i use your scripts the animations are invisible for other people. One interesting thing was if I was in a lobby with my buddy and i spawned in a superman enemy, it still spawned in on his screen and he was there the only thing that was missing was the animations so it seemed a little too good to be true. Anyway I wont take anymore of your time thanks!

JulioNIB

unfortunately isn't possible, the problem is that the other pc's doesn't receive the info of the anims and fx we are playing in the user pc

Sam Gernhardt

Gotcha thank you for answering. I just started learning a bit about coding at school through my major so I am working on creating my own resources from scratch in order to make this possible and then use like gemini to streamline the process but im trying to see if I can take your main NIB file that runs all your mods and incorporate it into the main code for the server. But I appreciate it!

Tamam D

julio, when will the Flash mod update be released?

JulioNIB

im making special attacks, i will release a work in progress version because it's taking too much time

JulioNIB

each mod have his own source code, i don't share my sources for obvious reasons 😁

Tamam D

You're the BEST, man

Jibril Abbas

ive been waiting since julioo, how is it going with the mod

JulioNIB

yep, its taking ages, will post a wip version in next days

Fariza Khan

why is mods paid so much

JulioNIB

you probably is ignoring connection error messages, all mods are free to use at this moment...

Isai Joseas

brother, "OVERPEAK" copied your MOOD

Alex guan

Would you consider more requests about the mod or are the abilities set in stone? I'd like to see some sort of lightning blast or range lightning strike like thor since the lighning throw is just one small skinny streak of lightning instead of multiple branches

JulioNIB

already added something 😁

Jibril Abbas

whereee can i get it ???, the same old link ??

JulioNIB

isn't released, i already added in the actual mod under development

Jibril Abbas

alr when u post the WIP version let us know :)

Tamam D

Julio I want to play the Flash mod update before the midterm 👀

Gabe

My nib dosent work i cant press ctrl n and it dosent work can you help

Gabe

It still dosent work can you text me the steps agian so i can uninstall and instal and do it

Phi Hoang Vo

Hi, it seems there is a problem with the Ironman V2 login. I was able to log in most of the scripts except for that one. Maybe outdated connection?