Home Creators Posts Import Register Favorites Logout

Content

Download 

Changes:

v1.0.9.8:

   -Added timeout for grab target feature

   -Added basic custom flight lower body anims to avoid "stretched arms" issue

   -Added Big Fall FX and suit .ini variables for this feature

   -Added suit .ini variables related to Bifrost Teleport to target

   -Added suit .ini variables related to hit force for Unarmed, MJolnir and Storm Breaker

    (hitForceCoef_ variables)

   -Added suit .ini variables related to camera shake for Unarmed, MJolnir and Storm Breaker

    (cameraShake_ variables)

   -Added suit .ini variables related to sprint anims speed

    (generalSprintAnimSpeedCoef, sprintAnimsSpeedCoef and sprintToTargetAnimSpeedCoef)

   -Added suit .ini variables related to sprint move speed

    (generalSprintSpeedCoef, sprintSpeedCoef, sprintToTargetSpeedCoef, etc.)

   -Added suit .ini variables related to flight speed

    (maxFlightFwdSpeed, maxFlightBwdSpeed, flightFwdIncValue, etc.)

   -Added suit .ini variable for "Vaporize target" option  for each attack

   -Added suit .ini variables related to AI melee attacks sequence

   -Added Option to consider dead peds as target

   -Improved AI melee attacks sequence

   -Improved Bifrost Teleport feature

   -Fixed missing hammer hit sound for grabbed target hit

Files

Comments

Kikilanstrum

⚡⚔⚡Awesome Julio!⚡⚔⚡ Thank you so much for making even more fixes, and adding more ini configuration settings to this great mod bro!🌟👍🌟 Keep 'em coming! 😆lol😋

KwabenaJo

You know its funny..I was just playing with Thor yesterday and thinking how much better you could make it...and there you went and done it. This is exactly why I support you. You get me! LOL.. Thanks brother

J Nik

This Thor Mod maybe the most incredibly realistic animated fx Mod, alongside Superman & Flash Mod, you've ever done. Truly hats off to you my dude!

Kevin blake

FLASH NEEDS TO BE UPDATED!!! ITS BEEN AGES AND MAGNETO!! PLEASE

Ritoban Majumder

Finally Thor gets this Update, thanks Julio.....can you add big mass and throw force too?...if its possible :)