Course of Temptation Dev Diary #73 (Patreon)
Content
Hello friends, and happy Friday! Hope you're doing well. Let's get right into it.
Last week, I introduced you to the concept of pledge tasks, where you will be able to pick and choose tasks and gain points on your way to joining your chosen Greek house. These have been a large focus for the past week, because their completion conditions all have to be correctly detected (which is sometimes complicated), and a lot of them involve new unique events.
Pledge tasks will take a fair amount of writing, but I think that's fine — striving to join your house of choice is often a big deal in the college genre, so it should have a good chunk of content and occupy your character for a time.
The other big chunk of event writing for this update will come in the form of activities at Greek house parties. I think I'd like this to be a bit of a random selection week to week, with different houses hosting different activities, including ones unique to their house. If you look back at last week, you'll see a couple of these activities referenced in the first draft of pledge tasks. More will be coming!
It's also getting to be time to think of the April update. On that front, I've first of all been making some often-requested expansions to the shop interface, like text search and style filters.
It'll also search the description of clothing attributes, so if you filter for "activewear" it'll list things you can work out in. Someday I wouldn't mind making those a little easier to take in at a glance, too. But for now, this should make it a bit easier to manage the store menus as they continue to expand as well as making sure you get the style you want.
Next, you might have seen the poll I put out. We'll acknowledge first that mid-encounter events are absolutely running away with it... which is fine, I think they'll be cool.
What are mid-encounter events, you might be asking? They'll mean that in certain situations, there's a chance an encounter will be paused in the middle for something to happen. For example, you might be masturbating alone in the shower when you think you hear somebody walking in, or having sex with your partner in their dorm when... is that their roommate coming home?? And so on. Given that did so well, I'll be starting to tackle that basically immediately, probably right after I post this.
Another item that did well is expanded NPC customization. If you like customizing NPCs, you've probably noticed there are certain things you just can't change, like their pubic hair, tattoos, piercings, and so on. So I'll be working on adding all the options that don't currently exist for them. Technically this item is in third place, but it's pretty close to second and it's one of the smaller items on the list, so it's very likely I'll make sure it gets done this month.
The item that is actually in second place is voyeur events. The game has a lot of exhibitionist content, so imagine sort of the flip side of that, with opportunities to catch NPCs suffering wardrobe malfunctions, having sex, and so on, with some systems that fit it. This one will involve a lot of writing, so I'll have to see where I'm at after completing the above tasks and then just plan to do as much as I can.
I'll keep an eye on that poll for the next week or so too, just in case something shifts, but for now, that's the plan!
So I'll leave it there for this week. As always, I'm very grateful for your support, and I truly could not do this without you. Have a good weekend, and until next time!