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Hello friends! It is dev diary time once again! However, since we're just between early access and public release, I'll probably keep this pretty short since you can see most of what I've been doing for yourself already!

First of all, we're still in early access and the current version is 0.6.4b. Each update fixes bugs and even adds some new stuff, so use the link in the previous post if you need to update!

As I said in the release notes for early access, this was a code-heavy update that visited a few different systems, and I've been padding it out a little more in terms of events and headliner features.

I'm introducing a few more voyeur type events to let your character get eyefuls of the people around you, if that's something you're into! The chances of succeeding can be based on a number of factors — in this case, the shortness of the NPC's skirt/dress plays the biggest factor. The NPC noticing what you're doing is not necessarily disastrous, depending on their inclinations and how they feel about you.

I'm also adding a new system to collect, well, trophies, of a sort. This has been a surprisingly common request! Or maybe it's not so surprising. In any case, it's here now! Once you've started a collection, adding to it has been integrated into the aftercare system, and there will be other opportunities as well.

The above event is your chance to opt in once you have a couple levels in Voyeurism. If this isn't something you or your character are into, choose accordingly and it won't come up again.

If you've been playing early access, you've probably seen the new search and filter toolbar that I've added to stores. Coming up, this same functionality will be added to your own wardrobe.

Some people have really huge inventories! This, I hope, will help you to manage them.

As a little tip, the descriptions of clothing items are also searchable! So you can type in "activewear" or "sleep" and find items suitable for those activities.

Okay, I'll leave it there for now! Public release will be coming Monday, completing the April update, so you'll hear from me then too. Once that's released, I'll be getting back to working on 0.7, the Greek house update. That mostly involves a ton of event writing to cover pledge events and Greek house parties. Next Friday, you'll get a progress report on that stuff.

As always, thank you so much for your support, I couldn't do it without you!

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Comments

Chris Sommercorn

Thank you for this update. It has been great for quality of life.

Taylor Hopkins

All I need is risky sex, with consequences, and I will be happy.

Brekz

Just wanted to say you have done an amazing job, I remeber finding this ages ago and absolutely loved the game, everything is made with love and care and dedication, thank you for such a great game

Matthew Evan Davis

Apparently I triggered the panty stealing logic, which is fine, but I'm getting this error after sex: Error: <>: bad conditional expression in <> clause: TypeError: State.variables.aftercare.possible_trophies is undefined v0.6.4b I'm thinking the possible_trophies variable is not created, but I'm not seeing how it would be fixed and I don't want to dig into 100k lines of javascript that I didn't write. That way lies madness :) Also, I know it is not a current goal but I think ultimately the option to gift people clothes (beyond pendants and the like) and have them wear them if the relationship is good would be awesome. I suspect that's part of the whole "building out from Groundhog Day" part of the plan, though. And lest I sound like I'm just complaining I wanted to say that the more that the game becomes a life simulator (with sex) the more fun it is for me. I like the option of actually role-playing, even if it's just in my head, rather than just having a linear path.

Hugo Trainor

Best game anywhere, keeps getting better!

Matthew Evan Davis

Playing through I think what's happening is that the variable is being created after it is called -- a further instance displayed everything correctly.

Hugo Trainor

I share your desire to gift clothing and see it worn by the giftee! As I share your role-playing tendencies. Do you take other characters out to dinner on their birthdays?

Matthew Evan Davis

Generally speaking I try to, or at least save big gifts for that day.

Tokyo

It'll be chock full of content, personality, world building, and character development opportunities by the time we start changing classes each year! I'm so exciteddd duudee!

Gamercomander

Can somebody help me please. I know that you can save your save data in a "text" but now i would like to know if and how you can load these? Pretty please😅

G

You save to disc, download the file of text, then load from disc, select the file. Even works on mobile.