Home Creators Posts Import Register Favorites Logout

Content

Hello friends! It is dev diary time once again!

This past week saw the release of the July update, which more or less completes the background weather simulation and adds an X-rated video site your character can build a minicareer with. After some bugfixes, the current version is 0.6.7g, out just now, so be sure to update! The link is in the previous post.

But now we're in the push to get the Greek house update ready for early access by the end of the month. I've been working on the final (for now) Greek party activity, and it's a classic: beer pong!

Beer pong seems like a pretty simple game... until you're actually trying to quantify it, and then it turns out the logic is surprisingly complex. Aiming for a closer cup will of course be easier... but there's also an advantage to aiming for the central mass of the cups. But as cups are lost, the remaining ones become isolated, which is a harder shot. NPCs need a little bit of AI for deciding which shots to take... because it can't simply be taking the easiest. If one person is good at making their shots, then they'll want to take the more difficult shots and not force their partner to do so, because they want to win as a team. And so on.

If strip rules are in effect, each team loses one item of clothing per cup they lost that round, and if your team lost only one cup, there can be a little back and forth about which of you actually has to strip.

Anyway, beer pong is basically done, in that it's playable! That's the end of the party activities I had scoped for this update, which means it's time to move on.

I'll be prioritizing things in basically this order:

Make sure all of the systems (introduction to Greek houses, picking one to pledge to, pledge tasks, being accepted into the house, party stuff) are all connected, and that a player can play through the new stuff from the beginning to the current end of content.

Iterate on pledge tasks — some of them were waiting on party stuff being done, so those can be finished now.

Iterate on party activities — several of them should be fleshed out with alternate stakes and different possible events that can occur during them, plus we can always use more general party events.

Iterate again on pledge tasks — do the big heist pledge, brainstorm more stuff for more variety.

Work on house upgrades — supporting your house should improve things at the house itself and provide some benefits to your character.

Some of this may well end up pushed past the start of early access, especially the upgrades and any all-new pledge tasks, but if that happens, I'll be working on followup updates immediately to get it to where I want it to be.

That's all for now! The plan is underway and I'm on track to get this update into your hands this month. As always, I'll be back next week with another progress report for you. Thank you for reading, and thank you, as always, for your support! I really appreciate it!

Files

Comments

rc48

You mean 6.7.D? Because I can't find the G version

elmagio

One question I have, will introduction to the Greek houses and pledging for them be locked to the start of the school year?

courseoftemptation

That's when it'll happen in a new save. In an ongoing save that's past that point, it'll just start immediately.

Lokin

Hey, the game is truely amazing and you’re doing a great work. But, I have a feeling after like many games through like 1 year of following the project : - The game needs more details and descriptions about body parts. About pilosity.. Smells… All of this stuff. - We need some differences about the ending of sex stuff… Not only an ending after orgasm. (premature cum, boring, pain… Some stuff from real life u know ?)

elmagio

That's perfect, thanks for the clarification!

Lizzy

with the addition of weather and its effects on the PC maybe u could add like small events where it directly describes it (ex: PC seeing an NPC without an umbrella, and they choose to offer theirs or help them out or PC feeling chilly and an NPC coming up and offering a jacket)

Lizzy

but also i’m rlly excited to see what you’ve been working on so far! i love the addition of weather and it adds another element of realism to the game that i really enjoy and appreciate :) it makes me wonder where in the world they are specifically that rains a lot/is windy and varies a lot in condition. can’t wait for the greek house arcs!!

NogahRocks

Hey, here again to check on the news, if its possible it would be really nice to chose when the sex finish, because until now just the female are able to have multiple orgasms and it would be nice, for the male to be able to get hard again after some stimulation, it would add some realism and i think it would improve on how we can create or x-rated videos on the new systems, after all the game is about roleplaying and using imagination and creativity to make a "route" of the character. But doing pretty great so far, I know this stuff takes a lot of work and thinking, so its all good, take as much time as you need, its just an addendum for the possible future short updates. :)

clay

Hello there, as always you are doing great job and i really enjoy your game! I made a small experiment... for science. So i send with the MC a selfie to one of her potential romantic interests when her face was... well let's say not clean, to see if there would be a reaction from the other side. There wasn't any reaction but instead he told her she is so beautiful... so it would be nice if at some point we can have realistic reactions to the actual appearance of the character when we are sending pictures on others. I think if you decide in the future to enhance the communications through cellphones and social media would be a really cool extra feature. Thanks again for your hard work! Keep it up!

Diana A

I wish there was a better saving method for iOS users

Lizzy

i personally use FTM Manager and it saves all my games without issue. If you need any help, lmk

Chris

You've probably heard this before, but body paint as a clothing option would be a fantastic addition to this game. Day time nudity for level 10 exhibitionism would be cool too.

Johan Wallin

One thing I'd like is a clearer separation between the size and shape of tits and asses, as well as greater diversity. Not every big ass is round or plump, for instance. For sizes, you might want to go from very small to very large, or whatever terms seem appropriate to you. For shapes, butts for example may be upside-down heart-shaped, A-shaped, round, square, V-shaped, pear-shaped, etc.

courseoftemptation

Me too! Majou has struggled to get iOS to play well with the indexedDB save system but to no avail so far